diff --git a/base/sources/backends/vulkan_gpu.c b/base/sources/backends/vulkan_gpu.c index 06bf96c5..c34a3569 100644 --- a/base/sources/backends/vulkan_gpu.c +++ b/base/sources/backends/vulkan_gpu.c @@ -1,4 +1,3 @@ - #ifndef NDEBUG #define VALIDATE #endif @@ -951,15 +950,15 @@ void gpu_init_internal(int depth_buffer_bits, bool vsync) { vkGetPhysicalDeviceSurfaceSupportKHR(gpu, graphics_queue_node_index, surface, &surface_supported); VkSurfaceFormatKHR surf_formats[256]; - uint32_t formatCount = sizeof(surf_formats) / sizeof(surf_formats[0]); - VkResult result = vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &formatCount, surf_formats); + uint32_t format_count = sizeof(surf_formats) / sizeof(surf_formats[0]); + VkResult result = vkGetPhysicalDeviceSurfaceFormatsKHR(gpu, surface, &format_count, surf_formats); - if (formatCount == 1 && surf_formats[0].format == VK_FORMAT_UNDEFINED) { + if (format_count == 1 && surf_formats[0].format == VK_FORMAT_UNDEFINED) { surface_format = surf_formats[0]; } else { bool found = false; - for (uint32_t i = 0; i < formatCount; ++i) { + for (uint32_t i = 0; i < format_count; ++i) { if (surf_formats[i].format != VK_FORMAT_B8G8R8A8_SRGB) { surface_format = surf_formats[i]; found = true; diff --git a/base/sources/iron_gpu.h b/base/sources/iron_gpu.h index 2fd4d60e..029d1cec 100644 --- a/base/sources/iron_gpu.h +++ b/base/sources/iron_gpu.h @@ -14,13 +14,13 @@ #define GPU_CLEAR_DEPTH 2 #define GPU_MAX_VERTEX_ELEMENTS 16 #define GPU_MAX_TEXTURES 16 +#define GPU_CONSTANT_BUFFER_SIZE 512 +#define GPU_CONSTANT_BUFFER_MULTIPLE 2048 #ifdef IRON_ANDROID #define GPU_FRAMEBUFFER_COUNT 7 #else #define GPU_FRAMEBUFFER_COUNT 3 #endif -#define GPU_CONSTANT_BUFFER_SIZE 512 -#define GPU_CONSTANT_BUFFER_MULTIPLE 2048 typedef enum gpu_texture_state { GPU_TEXTURE_STATE_SHADER_RESOURCE,