From ab2e0bb6f43fc58cd99ec08dc336d715301939cf Mon Sep 17 00:00:00 2001 From: Lubos Lenco Date: Mon, 19 Apr 2021 12:49:46 +0200 Subject: [PATCH] Update instructions --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index b9233df6..645fed3c 100644 --- a/README.md +++ b/README.md @@ -21,7 +21,7 @@ cd armorcore # Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB) git apply patch/window_handling.diff --directory=Kinc node Kinc/make -g direct3d11 -# Open generated Visual Studio project +# Open generated Visual Studio project at `build\Krom.sln` # Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom` # Build and run for x64 & release ``` @@ -43,7 +43,7 @@ cp -a build/krom/ armorcore/Deployment cd armorcore git apply patch/metal_depth.diff --directory=Kinc node Kinc/make -g metal -# Open generated Xcode project +# Open generated Xcode project at `build/Krom.xcodeproj` # Build and run ``` @@ -56,7 +56,7 @@ git apply patch/android_document_picker.diff --directory=Kinc node Kinc/make android -g opengl # Manual tweaking is required for now: # https://github.com/armory3d/armorcore/blob/master/kincfile.js#L68 -# Open generated Android Studio project +# Open generated Android Studio project at `build/Krom` # Build for device ``` @@ -68,7 +68,7 @@ cd armorcore git apply patch/ios_document_picker.diff --directory=Kinc git apply patch/metal_depth.diff --directory=Kinc node Kinc/make ios -g metal -# Open generated Xcode project +# Open generated Xcode project `build/Krom.xcodeproj` # Build for device ``` @@ -81,7 +81,7 @@ git apply patch/window_handling.diff --directory=Kinc git apply patch/d3d12_raytrace.diff --directory=Kinc git apply patch/d3d12_wrap_sampler.diff --directory=Kinc node Kinc/make -g direct3d12 --raytrace dxr -# Open generated Visual Studio project +# Open generated Visual Studio project at `build\Krom.sln` # Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom` # Build and run for x64 & release ``` @@ -105,7 +105,7 @@ cd armorcore # Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB) git apply patch/window_handling.diff --directory=Kinc node Kinc/make -g direct3d11 --vr oculus -# Open generated Visual Studio project +# Open generated Visual Studio project at `build\Krom.sln` # Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom` # Build and run for x64 & release ```