This commit is contained in:
luboslenco
2025-08-05 21:20:38 +02:00
parent 43f134ff92
commit ab43bb25e7
13 changed files with 263 additions and 392 deletions
+207 -237
View File
@@ -8,16 +8,16 @@
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#define touchmaxcount 20
#define MAX_TOUCH_COUNT 10
extern char mobile_title[1024];
static void *touches[touchmaxcount];
static void *touches[MAX_TOUCH_COUNT];
static int backing_width;
static int backing_height;
static bool shift_down = false;
static bool visible;
static MyView *myView;
static MyViewController *myViewController;
static MyView *my_view;
static MyViewController *my_view_controller;
static bool keyboard_shown = false;
static char language[3];
static char sysid[512];
@@ -25,10 +25,14 @@ static const char *video_formats[] = {"mp4", NULL};
static void (*resize_callback)(int x, int y, void *data) = NULL;
static void *resize_callback_data = NULL;
void iron_internal_call_resize_callback(int width, int height);
void iron_internal_call_resize_callback(int width, int height) {
if (resize_callback != NULL) {
resize_callback(width, height, resize_callback_data);
}
}
static int get_touch_index(void *touch) {
for (int i = 0; i < touchmaxcount; ++i) {
for (int i = 0; i < MAX_TOUCH_COUNT; ++i) {
if (touches[i] == touch) {
return i;
}
@@ -37,7 +41,7 @@ static int get_touch_index(void *touch) {
}
static int add_touch(void *touch) {
for (int i = 0; i < touchmaxcount; ++i) {
for (int i = 0; i < MAX_TOUCH_COUNT; ++i) {
if (touches[i] == NULL) {
touches[i] = touch;
return i;
@@ -47,7 +51,7 @@ static int add_touch(void *touch) {
}
static int remove_touch(void *touch) {
for (int i = 0; i < touchmaxcount; ++i) {
for (int i = 0; i < MAX_TOUCH_COUNT; ++i) {
if (touches[i] == touch) {
touches[i] = NULL;
return i;
@@ -64,6 +68,180 @@ int iron_window_height() {
return backing_height;
}
CAMetalLayer *get_metal_layer(void) {
return [my_view metal_layer];
}
id get_metal_device(void) {
return [my_view metal_device];
}
id get_metal_queue(void) {
return [my_view metal_queue];
}
void iron_display_init(void) {}
iron_display_mode_t iron_display_current_mode(int display) {
iron_display_mode_t dm;
dm.width = iron_window_width();
dm.height = iron_window_height();
dm.frequency = (int)[[UIScreen mainScreen] maximumFramesPerSecond];
dm.bits_per_pixel = 32;
return dm;
}
int iron_count_displays(void) {
return 1;
}
int iron_primary_display(void) {
return 0;
}
void iron_internal_mouse_lock(void) {}
void iron_internal_mouse_unlock(void) {}
bool iron_mouse_can_lock(void) {
return false;
}
void iron_mouse_show(void) {}
void iron_mouse_hide(void) {}
void iron_mouse_set_position(int x, int y) {}
void iron_mouse_get_position(int *x, int *y) {}
void iron_mouse_set_cursor(int cursor_index) {}
bool with_autoreleasepool(bool (*f)(void)) {
@autoreleasepool {
return f();
}
}
const char *iron_get_resource_path(void) {
return [[[NSBundle mainBundle] resourcePath] cStringUsingEncoding:1];
}
bool iron_internal_handle_messages(void) {
SInt32 result;
do {
result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE);
} while (result == kCFRunLoopRunHandledSource);
return true;
}
void iron_set_keep_screen_on(bool on) {}
void iron_keyboard_show(void) {
keyboard_shown = true;
[my_view show_keyboard];
}
void iron_keyboard_hide(void) {
keyboard_shown = false;
[my_view hide_keyboard];
}
bool iron_keyboard_active(void) {
return keyboard_shown;
}
void iron_load_url(const char *url) {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:[NSString stringWithUTF8String:url]]];
}
const char *iron_language(void) {
NSString *nsstr = [[NSLocale preferredLanguages] objectAtIndex:0];
const char *lang = [nsstr UTF8String];
language[0] = lang[0];
language[1] = lang[1];
language[2] = 0;
return language;
}
void iron_internal_shutdown(void) {}
void iron_init(iron_window_options_t *win) {
gpu_init(win->depth_bits, true);
}
const char *iron_system_id(void) {
const char *name = [[[UIDevice currentDevice] name] UTF8String];
const char *vendorId = [[[[UIDevice currentDevice] identifierForVendor] UUIDString] UTF8String];
strcpy(sysid, name);
strcat(sysid, "-");
strcat(sysid, vendorId);
return sysid;
}
const char *iron_internal_save_path(void) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
NSString *resolvedPath = [paths objectAtIndex:0];
NSString *appName = [NSString stringWithUTF8String:iron_application_name()];
resolvedPath = [resolvedPath stringByAppendingPathComponent:appName];
NSFileManager *fileMgr = [[NSFileManager alloc] init];
NSError *error;
[fileMgr createDirectoryAtPath:resolvedPath withIntermediateDirectories:YES attributes:nil error:&error];
resolvedPath = [resolvedPath stringByAppendingString:@"/"];
return [resolvedPath cStringUsingEncoding:1];
}
const char **iron_video_formats(void) {
return video_formats;
}
double iron_frequency(void) {
mach_timebase_info_data_t info;
mach_timebase_info(&info);
return (double)info.denom / (double)info.numer / 1e-9;
}
uint64_t iron_timestamp(void) {
uint64_t time = mach_absolute_time();
return time;
}
int main(int argc, char *argv[]) {
int res = 0;
@autoreleasepool {
[IronSceneDelegate description]; // otherwise removed by the linker
res = UIApplicationMain(argc, argv, nil, nil);
}
return res;
}
int iron_window_x() {
return 0;
}
int iron_window_y() {
return 0;
}
void iron_window_resize(int width, int height) {}
void iron_window_move(int x, int y) {}
void iron_window_change_mode(iron_window_mode_t mode) {}
void iron_window_destroy() {}
void iron_window_show() {}
void iron_window_hide() {}
void iron_window_set_title(const char *title) {}
void iron_window_create(iron_window_options_t *win) {}
void iron_window_set_resize_callback(void (*callback)(int x, int y, void *data), void *data) {
resize_callback = callback;
resize_callback_data = data;
}
void iron_window_set_close_callback(bool (*callback)(void *), void *data) {}
iron_window_mode_t iron_window_get_mode() {
return IRON_WINDOW_MODE_FULLSCREEN;
}
int iron_window_display() {
return 0;
}
@implementation MyView
+ (Class)layerClass {
@@ -83,33 +261,28 @@ int iron_window_height() {
backing_width = frame.size.width * self.contentScaleFactor;
backing_height = frame.size.height * self.contentScaleFactor;
for (int i = 0; i < touchmaxcount; ++i) {
for (int i = 0; i < MAX_TOUCH_COUNT; ++i) {
touches[i] = NULL;
}
device = MTLCreateSystemDefaultDevice();
commandQueue = [device newCommandQueue];
queue = [device newCommandQueue];
library = [device newDefaultLibrary];
CAMetalLayer *metalLayer = (CAMetalLayer *)self.layer;
metalLayer.device = device;
metalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
metalLayer.framebufferOnly = YES;
metalLayer.opaque = YES;
metalLayer.backgroundColor = nil;
CAMetalLayer *layer = (CAMetalLayer *)self.layer;
layer.device = device;
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
layer.framebufferOnly = YES;
layer.opaque = YES;
layer.backgroundColor = nil;
[self addGestureRecognizer:[[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(hoverGesture:)]];
return self;
}
- (void)begin {}
- (void)end {}
- (void)dealloc {}
- (void)layoutSubviews {
backing_width = self.frame.size.width * self.contentScaleFactor;
backing_height = self.frame.size.height * self.contentScaleFactor;
gpu_resize(backing_width, backing_height);
iron_internal_call_resize_callback(backing_width, backing_height);
}
@@ -197,11 +370,11 @@ int iron_window_height() {
}
}
- (void)showKeyboard {
- (void)show_keyboard {
[self becomeFirstResponder];
}
- (void)hideKeyboard {
- (void)hide_keyboard {
[self resignFirstResponder];
}
@@ -277,45 +450,25 @@ int iron_window_height() {
iron_keyboard_hide();
}
- (CAMetalLayer *)metalLayer {
- (CAMetalLayer *)metal_layer {
return (CAMetalLayer *)self.layer;
}
- (id<MTLDevice>)metalDevice {
- (id<MTLDevice>)metal_device {
return device;
}
- (id<MTLCommandQueue>)metalQueue {
return commandQueue;
- (id<MTLCommandQueue>)metal_queue {
return queue;
}
@end
void showKeyboard(void) {
[myView showKeyboard];
}
void hideKeyboard(void) {
[myView hideKeyboard];
}
CAMetalLayer *getMetalLayer(void) {
return [myView metalLayer];
}
id getMetalDevice(void) {
return [myView metalDevice];
}
id getMetalQueue(void) {
return [myView metalQueue];
}
@implementation MyViewController
- (void)loadView {
visible = true;
self.view = myView = [[MyView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.view = my_view = [[MyView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
[self.view addInteraction: [[UIDropInteraction alloc] initWithDelegate: self]];
[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
}
@@ -352,8 +505,8 @@ void importFile(NSURL *url) {
- (void)dropInteraction:(UIDropInteraction *)interaction performDrop:(id<UIDropSession>)session {
CGPoint point = [session locationInView:self.view];
float x = point.x * myView.contentScaleFactor;
float y = point.y * myView.contentScaleFactor;
float x = point.x * my_view.contentScaleFactor;
float y = point.y * my_view.contentScaleFactor;
iron_internal_mouse_trigger_move(x, y);
iron_internal_surface_trigger_move(0, x, y);
for (UIDragItem *item in session.items) {
@@ -375,10 +528,6 @@ void importFile(NSURL *url) {
@implementation IronSceneDelegate
void loadURL(const char *url) {
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:[NSString stringWithUTF8String:url]]];
}
- (void)mainLoop {
@autoreleasepool {
kickstart(0, NULL);
@@ -395,22 +544,18 @@ void loadURL(const char *url) {
UIWindowScene *windowScene = (UIWindowScene *)scene;
self.window = [[UIWindow alloc] initWithWindowScene:windowScene];
// self.window.frame = windowScene.coordinateSpace.bounds;
self.window.frame = [UIScreen mainScreen].bounds;
[self.window setBackgroundColor:[UIColor blackColor]];
myViewController = [[MyViewController alloc] init];
myViewController.view.multipleTouchEnabled = YES;
[self.window setRootViewController:myViewController];
my_view_controller = [[MyViewController alloc] init];
my_view_controller.view.multipleTouchEnabled = YES;
[self.window setRootViewController:my_view_controller];
[self.window makeKeyAndVisible];
[myViewController setVisible:YES];
// iron_internal_foreground_callback();
[my_view_controller setVisible:YES];
[self performSelectorOnMainThread:@selector(mainLoop) withObject:nil waitUntilDone:NO];
}
- (void)sceneDidDisconnect:(UIScene *)scene {
[myViewController setVisible:NO];
iron_internal_shutdown_callback();
}
@@ -423,190 +568,15 @@ void loadURL(const char *url) {
}
- (void)sceneWillEnterForeground:(UIScene *)scene {
[myViewController setVisible:YES];
iron_internal_foreground_callback();
}
- (void)sceneDidEnterBackground:(UIScene *)scene {
[myViewController setVisible:NO];
iron_internal_background_callback();
}
@end
void iron_display_init(void) {}
iron_display_mode_t iron_display_current_mode(int display) {
iron_display_mode_t dm;
dm.width = iron_window_width();
dm.height = iron_window_height();
dm.frequency = (int)[[UIScreen mainScreen] maximumFramesPerSecond];
dm.bits_per_pixel = 32;
return dm;
}
int iron_count_displays(void) {
return 1;
}
int iron_primary_display(void) {
return 0;
}
void iron_internal_mouse_lock(void) {}
void iron_internal_mouse_unlock(void) {}
bool iron_mouse_can_lock(void) {
return false;
}
void iron_mouse_show(void) {}
void iron_mouse_hide(void) {}
void iron_mouse_set_position(int x, int y) {}
void iron_mouse_get_position(int *x, int *y) {}
void iron_mouse_set_cursor(int cursor_index) {}
bool with_autoreleasepool(bool (*f)(void)) {
@autoreleasepool {
return f();
}
}
const char *iphonegetresourcepath(void) {
return [[[NSBundle mainBundle] resourcePath] cStringUsingEncoding:1];
}
bool iron_internal_handle_messages(void) {
SInt32 result;
do {
result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE);
} while (result == kCFRunLoopRunHandledSource);
return true;
}
void iron_set_keep_screen_on(bool on) {}
void iron_keyboard_show(void) {
keyboard_shown = true;
showKeyboard();
}
void iron_keyboard_hide(void) {
keyboard_shown = false;
hideKeyboard();
}
bool iron_keyboard_active(void) {
return keyboard_shown;
}
void iron_load_url(const char *url) {
loadURL(url);
}
const char *iron_language(void) {
NSString *nsstr = [[NSLocale preferredLanguages] objectAtIndex:0];
const char *lang = [nsstr UTF8String];
language[0] = lang[0];
language[1] = lang[1];
language[2] = 0;
return language;
}
void iron_internal_shutdown(void) {}
void iron_init(const char *name, int width, int height, struct iron_window_options *win) {
iron_window_options_t default_win;
if (win == NULL) {
iron_window_options_set_defaults(&default_win);
win = &default_win;
}
gpu_init(win->depth_bits, true);
}
const char *iron_system_id(void) {
const char *name = [[[UIDevice currentDevice] name] UTF8String];
const char *vendorId = [[[[UIDevice currentDevice] identifierForVendor] UUIDString] UTF8String];
strcpy(sysid, name);
strcat(sysid, "-");
strcat(sysid, vendorId);
return sysid;
}
const char *iron_internal_save_path(void) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
NSString *resolvedPath = [paths objectAtIndex:0];
NSString *appName = [NSString stringWithUTF8String:iron_application_name()];
resolvedPath = [resolvedPath stringByAppendingPathComponent:appName];
NSFileManager *fileMgr = [[NSFileManager alloc] init];
NSError *error;
[fileMgr createDirectoryAtPath:resolvedPath withIntermediateDirectories:YES attributes:nil error:&error];
resolvedPath = [resolvedPath stringByAppendingString:@"/"];
return [resolvedPath cStringUsingEncoding:1];
}
const char **iron_video_formats(void) {
return video_formats;
}
double iron_frequency(void) {
mach_timebase_info_data_t info;
mach_timebase_info(&info);
return (double)info.denom / (double)info.numer / 1e-9;
}
uint64_t iron_timestamp(void) {
uint64_t time = mach_absolute_time();
return time;
}
int main(int argc, char *argv[]) {
int res = 0;
@autoreleasepool {
[IronSceneDelegate description]; // otherwise removed by the linker
res = UIApplicationMain(argc, argv, nil, nil);
}
return res;
}
int iron_window_x() {
return 0;
}
int iron_window_y() {
return 0;
}
void iron_window_resize(int width, int height) {}
void iron_window_move(int x, int y) {}
void iron_window_change_mode(iron_window_mode_t mode) {}
void iron_window_destroy() {}
void iron_window_show() {}
void iron_window_hide() {}
void iron_window_set_title(const char *title) {}
void iron_window_create(iron_window_options_t *win) {}
void iron_window_set_resize_callback(void (*callback)(int x, int y, void *data), void *data) {
resize_callback = callback;
resize_callback_data = data;
}
void iron_internal_call_resize_callback(int width, int height) {
if (resize_callback != NULL) {
resize_callback(width, height, resize_callback_data);
}
}
void iron_window_set_close_callback(bool (*callback)(void *), void *data) {}
iron_window_mode_t iron_window_get_mode() {
return IRON_WINDOW_MODE_FULLSCREEN;
}
int iron_window_display() {
return 0;
}
#ifdef WITH_GAMEPAD
const char *iron_gamepad_vendor(int gamepad) {