Fix compile
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@@ -977,6 +977,18 @@ LRESULT WINAPI IronWindowsMessageProcedure(HWND hWnd, UINT msg, WPARAM wParam, L
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return DefWindowProcW(hWnd, msg, wParam, lParam);
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}
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bool iron_internal_handle_messages() {
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MSG message;
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while (PeekMessageW(&message, 0, 0, 0, PM_REMOVE)) {
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TranslateMessage(&message);
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DispatchMessageW(&message);
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}
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#ifdef WITH_GAMEPAD
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iron_gamepad_handle_messages();
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#endif
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return true;
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}
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#ifdef WITH_GAMEPAD
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static float axes[12 * 6];
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@@ -1377,14 +1389,7 @@ const char *iron_gamepad_product_name(int gamepad) {
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}
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}
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bool iron_internal_handle_messages() {
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MSG message;
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while (PeekMessageW(&message, 0, 0, 0, PM_REMOVE)) {
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TranslateMessage(&message);
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DispatchMessageW(&message);
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}
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void iron_gamepad_handle_messages() {
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if (InputGetState != NULL && (detectGamepad || gamepadFound)) {
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detectGamepad = false;
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for (DWORD i = 0; i < IRON_DINPUT_MAX_COUNT; ++i) {
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@@ -1439,8 +1444,6 @@ bool iron_internal_handle_messages() {
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}
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}
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}
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return true;
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}
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#endif
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@@ -1662,8 +1665,11 @@ void iron_init(const char *name, int width, int height, iron_window_options_t *w
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}
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iron_window_create(win);
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#ifdef WITH_GAMEPAD
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loadXInput();
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initializeDirectInput();
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#endif
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}
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void iron_internal_shutdown() {
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