Return on shader error
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+14
-2
@@ -507,7 +507,13 @@ class UINodes extends iron.Trait {
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}
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if (sc != null) sc.delete();
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sc = new ShaderContext(con.data, function(sc:ShaderContext){});
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var compileError = false;
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sc = new ShaderContext(con.data, function(sc:ShaderContext) {
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if (sc == null) compileError = true;
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});
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if (compileError) return;
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m.shader.raw.contexts.push(sc.raw);
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m.shader.contexts.push(sc);
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@@ -593,7 +599,13 @@ class UINodes extends iron.Trait {
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// if (sc == null) {
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// from_source is synchronous..
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if (sc != null) sc.delete();
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sc = new ShaderContext(cdata, function(sc:ShaderContext){});
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var compileError = false;
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sc = new ShaderContext(cdata, function(sc:ShaderContext) {
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if (sc == null) compileError = true;
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});
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if (compileError) return;
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m.shader.raw.contexts.push(sc.raw);
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m.shader.contexts.push(sc);
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m.raw.contexts.push(_matcon);
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