Improve paint dilation
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@@ -709,7 +709,7 @@ class RenderPathPaint {
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}
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public static function dilate(base: Bool, nor_pack: Bool) {
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if (Config.raw.dilate_radius > 0) {
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if (Config.raw.dilate_radius > 0 && !Context.paint2d) {
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arm.util.UVUtil.cacheDilateMap();
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Layers.makeTempImg();
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var tid = Context.layer.id;
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