Update instructions
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@@ -17,6 +17,7 @@ cd armorpaint
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node Kromx/make -g direct3d11
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cd Kromx
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# Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
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git apply patch/window_handling.diff --directory=Kinc
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node Kinc/make -g direct3d11
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# Open generated Visual Studio project
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# Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom`
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@@ -66,6 +67,8 @@ node Kinc/make ios -g metal
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node Kromx/make -g direct3d12
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cd Kromx
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# Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
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git apply patch/window_handling.diff --directory=Kinc
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git apply patch/d3d12_raytrace.diff --directory=Kinc
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node Kinc/make -g direct3d12 --raytrace dxr
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# Open generated Visual Studio project
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# Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom`
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