Reload linked assets stubs

This commit is contained in:
luboslenco
2019-09-17 12:38:10 +02:00
parent b18b6e526c
commit bbd7f8aabe
4 changed files with 7 additions and 0 deletions
+1
View File
@@ -61,6 +61,7 @@ class Config {
raw.keymap.file_open = "ctrl+o";
raw.keymap.file_save = "ctrl+s";
raw.keymap.file_save_as = "ctrl+shift+s";
raw.keymap.file_reload_assets = "ctrl+r";
raw.keymap.edit_undo = "ctrl+z";
raw.keymap.edit_redo = "ctrl+shift+z";
raw.keymap.view_reset = "0";
+4
View File
@@ -211,6 +211,10 @@ class Project {
Scene.active.world.probe.raw.strength = 4.0;
});
}
public static function reloadAssets() {
}
}
typedef TProjectFormat = {
+1
View File
@@ -66,6 +66,7 @@ class UIMenu {
if (ui.button("Open...", Left, 'Ctrl+O')) Project.projectOpen();
if (ui.button("Save", Left, 'Ctrl+S')) Project.projectSave();
if (ui.button("Save As...", Left, 'Ctrl+Shift+S')) Project.projectSaveAs();
if (ui.button("Reload Assets", Left, 'Ctrl+R')) Project.reloadAssets();
// ui.button("Import Asset...", Left);
// ui.button("Export Textures...", Left);
// ui.button("Export Mesh...", Left);
+1
View File
@@ -450,6 +450,7 @@ class UITrait {
if (Operator.shortcut(Config.keymap.file_save_as)) Project.projectSaveAs();
else if (Operator.shortcut(Config.keymap.file_save)) Project.projectSave();
else if (Operator.shortcut(Config.keymap.file_open)) Project.projectOpen();
else if (Operator.shortcut(Config.keymap.file_reload_assets)) Project.reloadAssets();
else if (Operator.shortcut(Config.keymap.file_new)) UIBox.newProject();
else if (Operator.shortcut(Config.keymap.export_textures)) {
if (textureExportPath == "") { // First export, ask for path