paint: material and udim split for fbx import

This commit is contained in:
luboslenco
2026-04-18 16:55:05 +02:00
parent 9421e37730
commit beba701aba
2 changed files with 315 additions and 20 deletions
+1
View File
@@ -35,6 +35,7 @@ extern any_array_t *project_assets;
void tab_textures_delete_texture(asset_t *asset);
int plugins_skinning_frame = -1;
int plugins_split_by = 0;
void io_psd_import_layer(char *file_name, char *layer_name, void *tex) {
char *path = string("%s.%s.png", file_name, layer_name);