Fix compile
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@@ -135,7 +135,7 @@ class RenderPathRaytrace {
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commands(useLiveLayer);
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if (Config.raw.rp_bloom != false) {
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RenderPathBase.commandsBloom("buf");
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RenderPathBase.drawBloom("buf");
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}
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path.setTarget("buf");
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path.drawMeshes("overlay");
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