Node preview progress
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@@ -27,6 +27,7 @@ char *ui_clipboard = "";
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char_ptr_array_t *ui_nodes_exclude_remove = NULL; // No removal for listed node types
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bool ui_nodes_socket_released = false;
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char_ptr_array_t *(*ui_nodes_enum_texts)(char *) = NULL; // Retrieve combo items for buttons of type ENUM
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gpu_texture_t *(*ui_nodes_preview_image)(ui_node_t *) = NULL; // Retrieve preview image
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void (*ui_nodes_on_custom_button)(int, char *) = NULL; // Call external function
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ui_canvas_control_t *(*ui_nodes_on_canvas_control)(void) = NULL;
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void (*ui_nodes_on_canvas_released)(void) = NULL;
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@@ -735,6 +736,16 @@ void ui_node_draw(ui_node_t *node, ui_node_canvas_t *canvas) {
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// ny = ui_nodes_snap(node->y) + UI_NODES_PAN_Y();
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}
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// Node preview
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if ((node->flags & NODE_FLAG_PREVIEW) && ui_nodes_preview_image != NULL) {
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// ui_draw_shadow(nx, ny - w, w * 0.98, w * 0.98);
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gpu_texture_t *image = ui_nodes_preview_image(node);
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if (image != NULL) {
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draw_set_color(0xffffffff);
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draw_scaled_image(image, nx, ny - w, w, w);
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}
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}
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// Shadow
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ui_draw_shadow(nx, ny, w, h);
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@@ -764,6 +775,9 @@ void ui_node_draw(ui_node_t *node, ui_node_canvas_t *canvas) {
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// Eye button
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hover = current->input_x > wx + nx + w - ui_p(20) && current->input_x < wx + nx + w &&
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current->input_y > wy + ny && current->input_y < wy + ny + ui_p(20);
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if (hover && current->input_started) {
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node->flags ^= NODE_FLAG_PREVIEW;
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}
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draw_set_color(hover ? current->ops->theme->LABEL_COL : current->ops->theme->HOVER_COL);
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float ex = nx + w - ui_p(10);
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float ey = ny + ui_p(10);
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@@ -1324,7 +1338,7 @@ void ui_node_canvas_encode(ui_node_canvas_t *canvas) {
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armpack_encode_string("nodes");
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armpack_encode_array(canvas->nodes->length);
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for (int i = 0; i < canvas->nodes->length; ++i) {
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armpack_encode_map(10);
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armpack_encode_map(11);
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armpack_encode_string("id");
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armpack_encode_i32(canvas->nodes->buffer[i]->id);
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armpack_encode_string("name");
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@@ -131,6 +131,7 @@ extern char *ui_clipboard;
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extern char_ptr_array_t *ui_nodes_exclude_remove;
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extern bool ui_nodes_socket_released;
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extern char_ptr_array_t *(*ui_nodes_enum_texts)(char *);
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extern gpu_texture_t *(*ui_nodes_preview_image)(ui_node_t *);
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extern void (*ui_nodes_on_custom_button)(int, char *);
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extern ui_canvas_control_t *(*ui_nodes_on_canvas_control)(void);
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extern void (*ui_nodes_on_canvas_released)(void);
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@@ -680,6 +680,7 @@ enum cursor_t {
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}
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declare let ui_nodes_enum_texts: (s: string)=>string[];
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declare let ui_nodes_preview_image: (n: ui_node_t)=>gpu_texture_t;
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declare let ui_touch_scroll: bool;
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declare let ui_touch_hold : bool;
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declare let ui_touch_tooltip: bool;
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@@ -942,6 +943,12 @@ enum ui_state_t {
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HOVERED,
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}
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enum _ui_node_flag_t {
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NONE = 0,
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COLLAPSED = 1,
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PREVIEW = 2,
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}
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declare function ui_tooltip_image(image: gpu_texture_t, max_width: i32 = 0): void;
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declare function ui_image(image: gpu_texture_t, tint: i32 = 0xffffffff, h: f32 = -1.0): ui_state_t;
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declare function ui_sub_image(image: gpu_texture_t, tint: i32 = 0xffffffff, h: f32 = -1.0, sx: i32 = 0, sy: i32 = 0, sw: i32 = 0, sh: i32 = 0): ui_state_t;
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+22
-32
@@ -53,6 +53,7 @@ let _ui_nodes_node_search_first: bool;
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let _ui_nodes_node_search_done: ()=>void;
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function ui_viewnodes_init() {
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ui_nodes_preview_image = uiviewnodes_preview_image;
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ui_nodes_on_link_drag = ui_viewnodes_on_link_drag;
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ui_nodes_on_socket_released = ui_viewnodes_on_socket_released;
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ui_nodes_on_canvas_released = ui_viewnodes_on_canvas_released;
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@@ -61,6 +62,10 @@ function ui_viewnodes_init() {
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nodes_material_init();
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}
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function uiviewnodes_preview_image(n: ui_node_t): gpu_texture_t {
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return ui_nodes_get_node_preview_image(n);
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}
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function ui_viewnodes_on_link_drag(link_drag_id: i32, is_new_link: bool) {
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if (!is_new_link) {
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return;
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@@ -983,19 +988,24 @@ function ui_nodes_render() {
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let tw: f32 = 128 * UI_SCALE();
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let tx: f32 = ui_nodes_ww - tw - 8 * UI_SCALE();
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let ty: f32 = ui_nodes_wh - tw - 8 * UI_SCALE();
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ui_nodes_draw_node_preview(sel, tx, ty, tw);
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let img: gpu_texture_t = ui_nodes_get_node_preview_image(sel);
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if (img != null && !(sel.flags & _ui_node_flag_t.PREVIEW)) {
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if (img == context_raw.node_preview) {
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ui_draw_shadow(tx, ty, tw, tw);
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}
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let single_channel: bool = sel.type == "LAYER_MASK";
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if (single_channel) {
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draw_set_pipeline(ui_view2d_pipe);
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gpu_set_int(ui_view2d_channel_loc, 1);
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}
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draw_set_color(0xffffffff);
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draw_scaled_image(img, tx, ty, tw, tw);
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if (single_channel) {
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draw_set_pipeline(null);
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}
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}
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}
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// if (context_raw.selected_node_preview) {
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// for (let i: i32 = 0; i < c.nodes.length; ++i) {
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// let n: ui_node_t = c.nodes[i];
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// let tw: f32 = 128 * UI_SCALE() * UI_NODES_SCALE();
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// let tx: f32 = UI_NODE_X(n) + UI_NODE_W(n) / 2 - tw / 2;
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// let ty: f32 = UI_NODE_Y(n) - tw - 6;
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// ui_nodes_draw_node_preview(n, tx, ty, tw);
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// }
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// }
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ui_nodes_draw_menubar();
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ui.window_border_right = 0;
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@@ -1121,27 +1131,6 @@ function ui_nodes_get_node_preview_image(n: ui_node_t): gpu_texture_t {
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return img;
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}
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function ui_nodes_draw_node_preview(n: ui_node_t, tx: i32, ty: i32, tw: i32) {
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let img: gpu_texture_t = ui_nodes_get_node_preview_image(n);
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if (img != null) {
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if (img == context_raw.node_preview) {
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ui_draw_shadow(tx, ty, tw, tw);
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}
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let single_channel: bool = n.type == "LAYER_MASK";
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if (single_channel) {
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draw_set_pipeline(ui_view2d_pipe);
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gpu_set_int(ui_view2d_channel_loc, 1);
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}
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draw_set_color(0xffffffff);
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draw_scaled_image(img, tx, ty, tw, tw);
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if (single_channel) {
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draw_set_pipeline(null);
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}
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}
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}
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function ui_nodes_draw_menubar() {
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let c: ui_node_canvas_t = ui_nodes_get_canvas(true);
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let ew: i32 = math_floor(UI_ELEMENT_W() * 0.7);
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@@ -1365,6 +1354,7 @@ function ui_nodes_make_node(n: ui_node_t, nodes: ui_nodes_t, canvas: ui_node_can
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node.outputs = [];
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node.buttons = [];
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node.width = 0;
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node.flags = config_raw.node_previews ? _ui_node_flag_t.PREVIEW : _ui_node_flag_t.NONE;
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let count: i32 = 0;
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for (let i: i32 = 0; i < n.inputs.length; ++i) {
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