This commit is contained in:
luboslenco
2025-06-15 14:23:21 +02:00
parent 0b173c10d3
commit c1ba3300aa
+1 -85
View File
@@ -2152,80 +2152,6 @@ void iron_raytrace_as_build(struct iron_gpu_buffer *vb_full, iron_gpu_buffer_t *
}
void iron_raytrace_set_textures(iron_gpu_texture_t *tex0, iron_gpu_texture_t *tex1, iron_gpu_texture_t *tex2, iron_gpu_texture_t *texenv, iron_gpu_texture_t *texsobol, iron_gpu_texture_t *texscramble, iron_gpu_texture_t *texrank) {
iron_gpu_texture_t *texpaint0;
iron_gpu_texture_t *texpaint1;
iron_gpu_texture_t *texpaint2;
// iron_gpu_texture_t *texpaint0_image = tex0;
// iron_gpu_texture_t *texpaint0_tex = texpaint0_image;
// iron_gpu_texture_t *texpaint0_rt = texpaint0_image->render_target_;
// if (texpaint0_tex != NULL) {
// iron_gpu_texture_t *texture = texpaint0_tex;
// if (!texture->_uploaded) {
// iron_gpu_command_list_upload_texture(&gpu_command_list, texture);
// texture->_uploaded = true;
// }
// texpaint0 = (iron_gpu_texture_t *)malloc(sizeof(iron_gpu_texture_t));
// #ifdef IRON_DIRECT3D12
// texpaint0->impl.srvDescriptorHeap = texture->impl.srvDescriptorHeap;
// #endif
// #ifdef IRON_VULKAN
// texpaint0->impl.view = texture->impl.view;
// #endif
// }
// else {
// texpaint0 = texpaint0_rt;
// }
// iron_gpu_texture_t *texpaint1_image = tex1;
// iron_gpu_texture_t *texpaint1_tex = texpaint1_image;
// iron_gpu_texture_t *texpaint1_rt = texpaint1_image->render_target_;
// if (texpaint1_tex != NULL) {
// iron_gpu_texture_t *texture = texpaint1_tex;
// if (!texture->_uploaded) {
// iron_gpu_command_list_upload_texture(&gpu_command_list, texture);
// texture->_uploaded = true;
// }
// texpaint1 = (iron_gpu_texture_t *)malloc(sizeof(iron_gpu_texture_t));
// #ifdef IRON_DIRECT3D12
// texpaint1->impl.srvDescriptorHeap = texture->impl.srvDescriptorHeap;
// #endif
// #ifdef IRON_VULKAN
// texpaint1->impl.view = texture->impl.view;
// #endif
// }
// else {
// texpaint1 = texpaint1_rt;
// }
// iron_gpu_texture_t *texpaint2_image = tex2;
// iron_gpu_texture_t *texpaint2_tex = texpaint2_image;
// iron_gpu_texture_t *texpaint2_rt = texpaint2_image->render_target_;
// if (texpaint2_tex != NULL) {
// iron_gpu_texture_t *texture = (iron_gpu_texture_t *)texpaint2_tex;
// if (!texture->_uploaded) {
// iron_gpu_command_list_upload_texture(&gpu_command_list, texture);
// texture->_uploaded = true;
// }
// texpaint2 = (iron_gpu_texture_t *)malloc(sizeof(iron_gpu_texture_t));
// #ifdef IRON_DIRECT3D12
// texpaint2->impl.srvDescriptorHeap = texture->impl.srvDescriptorHeap;
// #endif
// #ifdef IRON_VULKAN
// texpaint2->impl.view = texture->impl.view;
// #endif
// }
// else {
// texpaint2 = texpaint2_rt;
// }
texpaint0 = tex0;
texpaint1 = tex1;
texpaint2 = tex2;
if (!texenv->_uploaded) {
iron_gpu_command_list_upload_texture(&gpu_command_list, texenv);
texenv->_uploaded = true;
@@ -2243,17 +2169,7 @@ void iron_raytrace_set_textures(iron_gpu_texture_t *tex0, iron_gpu_texture_t *te
texrank->_uploaded = true;
}
iron_gpu_raytrace_set_textures(texpaint0, texpaint1, texpaint2, texenv, texsobol, texscramble, texrank);
// if (texpaint0_tex != NULL) {
// free(texpaint0);
// }
// if (texpaint1_tex != NULL) {
// free(texpaint1);
// }
// if (texpaint2_tex != NULL) {
// free(texpaint2);
// }
iron_gpu_raytrace_set_textures(tex0, tex1, tex2, texenv, texsobol, texscramble, texrank);
}
void iron_raytrace_dispatch_rays(iron_gpu_texture_t *render_target, buffer_t *buffer) {