paint: cleanup
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@@ -85,7 +85,7 @@ void make_material_parse_mesh_material() {
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any_array_push(m->contexts, mcon);
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}
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g_context->ddirty = 2;
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g_context->ddirty = 2;
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g_context->rtdirty = 1;
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if (make_material_transluc_used) {
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