Organize assets
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
#version 450
|
||||
#include "../Shaders/compiled.inc"
|
||||
#include "../compiled.inc"
|
||||
in vec4 pos;
|
||||
in vec2 nor;
|
||||
out vec3 voxpositionGeom;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#version 450
|
||||
#extension GL_ARB_shader_image_load_store : enable
|
||||
#include "../Shaders/compiled.inc"
|
||||
#include "../Shaders/std/math.glsl"
|
||||
#include "../Shaders/std/imageatomic.glsl"
|
||||
#include "../compiled.inc"
|
||||
#include "../std/math.glsl"
|
||||
#include "../std/imageatomic.glsl"
|
||||
in vec3 voxposition;
|
||||
uniform layout(r8) writeonly image3D voxels;
|
||||
void main() {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#version 450
|
||||
#include "../Shaders/compiled.inc"
|
||||
#include "../compiled.inc"
|
||||
in vec4 pos;
|
||||
in vec2 nor;
|
||||
out vec3 voxpositionGeom;
|
||||
|
||||
Reference in New Issue
Block a user