gpu: cleanup

This commit is contained in:
luboslenco
2026-03-29 14:10:25 +02:00
parent e0866c19e6
commit c849554c48
7 changed files with 0 additions and 59 deletions
-25
View File
@@ -157,31 +157,6 @@ void gpu_barrier(gpu_texture_t *render_target, gpu_texture_state_t state_after)
render_target->state = state_after;
}
void gpu_destroy() {
wait_for_fence(fence, fence_value, fence_event);
for (int i = 0; i < GPU_FRAMEBUFFER_COUNT; ++i) {
gpu_texture_destroy_internal(&framebuffers[i]);
}
if (framebuffer_depth.width > 0) {
gpu_texture_destroy_internal(&framebuffer_depth);
}
if (readback_buffer != NULL) {
readback_buffer->lpVtbl->Release(readback_buffer);
}
if (upload_buffer != NULL) {
upload_buffer->lpVtbl->Release(upload_buffer);
}
command_list->lpVtbl->Release(command_list);
command_allocator->lpVtbl->Release(command_allocator);
window_swapchain->lpVtbl->Release(window_swapchain);
queue->lpVtbl->Release(queue);
root_signature->lpVtbl->Release(root_signature);
gpu_srv_heap->lpVtbl->Release(gpu_srv_heap);
fence->lpVtbl->Release(fence);
CloseHandle(fence_event);
device->lpVtbl->Release(device);
}
static D3D12_CPU_DESCRIPTOR_HANDLE descriptor_handle(ID3D12DescriptorHeap *heap, D3D12_DESCRIPTOR_HEAP_TYPE type, int index) {
D3D12_CPU_DESCRIPTOR_HANDLE h;
heap->lpVtbl->GetCPUDescriptorHandleForHeapStart(heap, &h);
-3
View File
@@ -1196,12 +1196,9 @@ void iron_init(iron_window_options_t *ops) {
}
void iron_internal_shutdown() {
gpu_destroy();
#ifdef WITH_GAMEPAD
iron_linux_closeHIDGamepads();
#endif
free(clipboardString);
XCloseDisplay(x11_ctx.display);
iron_internal_shutdown_callback();
-5
View File
@@ -117,11 +117,6 @@ void gpu_render_target_init2(gpu_texture_t *target, int width, int height, gpu_t
}
}
void gpu_destroy(void) {
id<MTLTexture> readback = (__bridge_transfer id<MTLTexture>)readback_buffer;
readback = nil;
}
void gpu_resize_internal(int width, int height) {
resized = true;
}
-12
View File
@@ -1012,18 +1012,6 @@ void gpu_init_internal(int depth_buffer_bits, bool vsync) {
vkCreateFence(device, &fence_info, NULL, &fence);
}
void gpu_destroy() {
if (readback_buffer_size > 0) {
vkFreeMemory(device, readback_mem, NULL);
vkDestroyBuffer(device, readback_buffer, NULL);
}
vkFreeCommandBuffers(device, cmd_pool, 1, &command_buffer);
vkDestroyFence(device, fence, NULL);
VkSwapchainKHR swapchain = cleanup_swapchain();
vkDestroySwapchainKHR(device, swapchain, NULL);
vkDestroySurfaceKHR(instance, surface, NULL);
}
void iron_vulkan_surface_destroyed() {
surface_destroyed = true;
}
-12
View File
@@ -305,18 +305,6 @@ void gpu_init_internal(int depth_buffer_bits, bool vsync) {
create_swapchain();
}
void gpu_destroy() {
if (readback_buffer_size > 0) {
wgpuBufferDestroy(readback_buffer);
wgpuBufferRelease(readback_buffer);
}
// wgpuSurfaceUnconfigure(surface);
// wgpuSurfaceRelease(surface);
// wgpuDeviceRelease(device);
// wgpuAdapterRelease(gpu);
// wgpuInstanceRelease(instance);
}
void gpu_begin_internal(gpu_clear_t flags, unsigned color, float depth) {
int width = iron_window_width();
int height = iron_window_height();
-1
View File
@@ -944,7 +944,6 @@ void iron_internal_shutdown() {
iron_windows_hide_windows();
iron_internal_shutdown_callback();
iron_windows_destroy_windows();
gpu_destroy();
iron_windows_restore_displays();
}
-1
View File
@@ -170,7 +170,6 @@ void gpu_barrier(gpu_texture_t *render_target, gpu_texture_state_t state_after);
void gpu_create_framebuffers(int depth_buffer_bits);
void gpu_init(int depth_buffer_bits, bool vsync);
void gpu_init_internal(int depth_buffer_bits, bool vsync);
void gpu_destroy(void);
void gpu_draw(void);
void gpu_resize(int width, int height);
void gpu_resize_internal(int width, int height);