Forge fixes

This commit is contained in:
luboslenco
2024-12-19 23:54:15 +01:00
parent 904aed7566
commit c89ef23e9e
6 changed files with 25 additions and 3 deletions
+6 -2
View File
@@ -4,8 +4,8 @@ function base_ext_init() {
object_remove(scene_lights[0].base);
// project_paint_objects[0].base.visible = false;
// tab_scene_new_object("box.arm");
transform_move(project_paint_objects[0].base.transform, vec4_z_axis(), -999); // Move default cube away
tab_scene_new_object("box.arm");
}
function base_ext_render() {
@@ -30,4 +30,8 @@ function base_ext_update() {
if (keyboard_down("control") && keyboard_started("d")) {
sim_duplicate();
}
if (keyboard_started("delete")) {
sim_delete();
}
}
+1
View File
@@ -1,6 +1,7 @@
function context_ext_init(c: context_t) {
c.tool = workspace_tool_t.GIZMO;
c.brush_radius = 1.0;
}
function context_ext_select_paint_object(o: mesh_object_t) {
+2
View File
@@ -108,6 +108,8 @@ function sim_duplicate() {
pbdup.mass = pb.mass;
physics_body_init(pbdup, dup.base);
}
_tab_scene_paint_object_length++;
}
function sim_delete() {
+5
View File
@@ -8,6 +8,11 @@ function tab_object_draw(htab: ui_handle_t) {
h.selected = context_raw.selected_object.visible;
context_raw.selected_object.visible = ui_check(h, "Visible");
if (h.changed) {
// Rebuild full vb for path-tracing
util_mesh_merge();
}
let t: transform_t = context_raw.selected_object.transform;
let rot: vec4_t = quat_get_euler(t.rot);
rot = vec4_mult(rot, 180 / 3.141592);
+8 -1
View File
@@ -33,6 +33,14 @@ function tab_scene_import_mesh_done() {
app_notify_on_next_frame(function() {
util_mesh_merge();
tab_scene_select_object(context_raw.selected_object.ext);
let scene: object_t = _scene_root.children[0];
array_sort(scene.children, function (pa: any_ptr, pb: any_ptr): i32 {
let a: object_t = DEREFERENCE(pa);
let b: object_t = DEREFERENCE(pb);
return strcmp(a.name, b.name);
});
});
}
@@ -173,7 +181,6 @@ function tab_scene_draw(htab: ui_handle_t) {
tab_scene_line_counter = 0;
let scene: object_t = _scene_root.children[0];
for (let i: i32 = 0; i < scene.children.length; ++i) {
let c: object_t = scene.children[i];
tab_scene_draw_list(ui, ui_handle(__ID__), c);
+3
View File
@@ -22,6 +22,9 @@ function util_mesh_ext_get_unique(): mesh_object_t[] {
let ar: mesh_object_t[] = [];
for (let i: i32 = 0; i < project_paint_objects.length; ++i) {
if (!project_paint_objects[i].base.visible) {
continue;
}
let found: bool = false;
for (let j: i32 = 0; j < i; ++j) {
if (project_paint_objects[i].data == project_paint_objects[j].data) {