Prepare libraries

This commit is contained in:
Lubos Lenco
2020-05-07 13:56:28 +02:00
parent c3d6690790
commit c928f2c13e
80 changed files with 117 additions and 3 deletions
+7 -1
View File
@@ -10,6 +10,11 @@ let project = new Project("ArmorPaint");
project.addSources("Sources");
project.addLibrary("iron");
project.addLibrary("zui");
project.addLibrary("syslib");
project.addLibrary("formatlib");
project.addLibrary("geomlib");
project.addLibrary("nodelib");
project.addLibrary("shaderlib");
project.addShaders("Shaders/common/*.glsl", { noembed: false});
project.addAssets("Assets/common/*", { notinlist: true, destination: "data/{name}" });
project.addAssets("Assets/fonts/*", { notinlist: true, destination: "data/{name}" });
@@ -59,7 +64,8 @@ else {
project.addAssets("Assets/readme/readme.txt", { notinlist: true, destination: "{name}" });
if (raytrace) {
project.addAssets("Assets/raytrace/*", { notinlist: true, destination: "data/{name}" });
project.addLibrary("xenon");
project.addAssets("Libraries/xenon/Assets/*", { notinlist: true, destination: "data/{name}" });
project.addAssets("Shaders/raytrace/*.cso", { notinlist: true, destination: "data/{name}" });
project.addAssets("Assets/readme/readme_dxr.txt", { notinlist: true, destination: "{name}" });
}