Always use plugin embed
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+3
-3
@@ -7,7 +7,7 @@ flags.vulkan = process.argv.indexOf("vulkan") >= 0;
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flags.metal = process.argv.indexOf("metal") >= 0;
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flags.raytrace = flags.d3d12 || flags.vulkan || flags.metal;
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flags.snapshot = process.argv.indexOf("--snapshot") >= 0;
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flags.plugin_embed = flags.ios;
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flags.plugin_embed = true; // flags.ios;
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flags.physics = !flags.ios;
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flags.voxels = !flags.raytrace && !flags.android && !flags.ios;
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@@ -28,9 +28,9 @@ flags.on_c_project_created = async function(c_project, platform, graphics) {
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c_project.addDefine("KORE_VKRT");
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await c_project.addProject("../" + dir + "/glsl_to_spirv");
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}
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if (platform === "ios") {
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// if (platform === "ios") {
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flags.with_plugin_embed = true;
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}
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// }
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if (flags.with_onnx) {
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c_project.addDefine("WITH_ONNX");
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