base: cleanup
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@@ -12,7 +12,7 @@
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#include <math.h>
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#include <stdbool.h>
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bool gpu_transpose_mat = false;
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bool gpu_transpose_mat = true;
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static ID3D12Device *device = NULL;
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static ID3D12CommandQueue *queue;
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static IDXGISwapChain *window_swapchain;
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