paint: reorder by drag and drop
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@@ -190,6 +190,9 @@ bool context_in_materials();
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bool context_in_2d_view(view_2d_type_t type);
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bool context_in_nodes();
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bool context_in_swatches();
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bool context_in_brushes();
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bool context_in_fonts();
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bool context_in_textures();
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bool context_in_browser();
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bool context_is_decal();
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bool context_is_decal_mask();
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@@ -422,6 +425,10 @@ void util_render_pick_pos_nor_tex();
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mat4_t util_render_get_decal_mat();
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void tab_materials_draw(ui_handle_t *htab);
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void tab_materials_accept_swatch_drop(swatch_color_t *swatch);
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void tab_materials_accept_material_drop(slot_material_t *material);
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void tab_brushes_accept_brush_drop(slot_brush_t *brush);
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void tab_fonts_accept_font_drop(slot_font_t *font);
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void tab_textures_accept_asset_drop(asset_t *asset);
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void tab_browser_show_directory(char *directory);
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void tab_browser_draw(ui_handle_t *htab);
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void util_mesh_merge(mesh_object_t_array_t *paint_objects);
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