Add jolt sources
This commit is contained in:
@@ -4,26 +4,15 @@ project.addFile("plugins.c");
|
||||
project.addFile("proc_xatlas/**");
|
||||
project.addFile("io_svg/**");
|
||||
project.addFile("io_usd/**");
|
||||
project.addDefine("TINYUSDZ_NO_STB_IMAGE_IMPLEMENTATION");
|
||||
project.addFile("io_gltf/**");
|
||||
project.addFile("io_fbx/**");
|
||||
|
||||
project.addDefine("TINYUSDZ_NO_STB_IMAGE_IMPLEMENTATION");
|
||||
|
||||
if (flags.physics) {
|
||||
project.addFile("phys_jolt/phys_jolt.cpp");
|
||||
project.addFile("phys_jolt/Jolt/**");
|
||||
project.addIncludeDir("phys_jolt");
|
||||
project.addDefine("JPH_NO_DEBUG");
|
||||
project.addDefine("JPH_OBJECT_STREAM");
|
||||
|
||||
if (platform === "windows") {
|
||||
project.addLib("phys_jolt/win32/Jolt");
|
||||
}
|
||||
else if (platform === "linux") {
|
||||
project.addLib("Jolt -L" + project.basedir + "/phys_jolt/linux");
|
||||
}
|
||||
else if (platform === "macos") {
|
||||
project.addLib(project.basedir + "/phys_jolt/macos/libJolt.a");
|
||||
}
|
||||
}
|
||||
|
||||
return project;
|
||||
|
||||
Reference in New Issue
Block a user