From d6221f99c557ce88d3cae3d51c568b6a8f36e5a4 Mon Sep 17 00:00:00 2001 From: luboslenco Date: Wed, 21 Aug 2019 13:17:23 +0200 Subject: [PATCH] Organize assets --- Bundled/Scene.arm | Bin 177513 -> 177513 bytes Shaders/glsl/Material_voxel.vert.glsl | 8 -------- Shaders/glsl/armdefault_voxel.frag.glsl | 4 +--- Shaders/hlsl/Material_voxel.vert.glsl | Bin 838 -> 0 bytes Shaders/hlsl/Material_voxel.vert.hlsl | 9 --------- 5 files changed, 1 insertion(+), 20 deletions(-) delete mode 100644 Shaders/glsl/Material_voxel.vert.glsl delete mode 100644 Shaders/hlsl/Material_voxel.vert.glsl delete mode 100644 Shaders/hlsl/Material_voxel.vert.hlsl diff --git a/Bundled/Scene.arm b/Bundled/Scene.arm index 835cc63a6cd8f9aee37e680e081cd1cf2bad91d3..a76e8dccdfe695695a4f6932f5804d6c51725275 100644 GIT binary patch delta 54 zcmaF)itFVoF4p_p3=9k#C3i?no*^qbxm+-RbFic&3zU=4d|$TxzAWSR`?5@3(Z#6-4x5dvJ0y67f#SZ2C85c9mu){U%eei#EK}EX08POjE&u=k diff --git a/Shaders/glsl/Material_voxel.vert.glsl b/Shaders/glsl/Material_voxel.vert.glsl deleted file mode 100644 index 7b05e01f..00000000 --- a/Shaders/glsl/Material_voxel.vert.glsl +++ /dev/null @@ -1,8 +0,0 @@ -#version 450 -in vec4 pos; -in vec2 nor; -out vec3 voxpositionGeom; -uniform mat4 W; -void main() { - voxpositionGeom = vec3(W * vec4(pos.xyz, 1.0)) / voxelgiHalfExtents; -} diff --git a/Shaders/glsl/armdefault_voxel.frag.glsl b/Shaders/glsl/armdefault_voxel.frag.glsl index adb3e0d3..cbbff4ed 100644 --- a/Shaders/glsl/armdefault_voxel.frag.glsl +++ b/Shaders/glsl/armdefault_voxel.frag.glsl @@ -1,11 +1,9 @@ #version 450 #extension GL_ARB_shader_image_load_store : enable #include "../std/conetrace.glsl" -#include "../std/math.glsl" -#include "../std/imageatomic.glsl" in vec3 voxposition; uniform layout(r8) writeonly image3D voxels; void main() { - if (abs(voxposition.z) > 1.0 || abs(voxposition.x) > 1 || abs(voxposition.y) > 1) return; + if (abs(voxposition.z) > 1.0 || abs(voxposition.x) > 1.0 || abs(voxposition.y) > 1.0) return; imageStore(voxels, ivec3(voxelgiResolution * (voxposition * 0.5 + 0.5)), vec4(1.0)); } diff --git a/Shaders/hlsl/Material_voxel.vert.glsl b/Shaders/hlsl/Material_voxel.vert.glsl deleted file mode 100644 index b04e42476158cb7f6f0f51188aa74e9237f2805a..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 838 zcmb7By-Nad7=F(Wa)>ggTH*)?qlgYf8l=pRQ^7pBlQam#O4GPFIfWXfEr_Q6gBl{& z{*LCxhQ_9rw(NQDL!!9B_wKpp{r>&#eTAOUClaE0-8gFMtk#Gn1q1@wdOCCQe%)<- zd@U~-=6&TQu_hoA^AiQZaUcmt4|o7>d_-zCClhqM)B%{200qCtY`j8Mvy#NVML+~% zKopn-SPpIa_vKzJlk1K~BhF?25J&;8JUU7WjBC-eV~-)Mx?H2SZZrq+%Q%hv>uX}77eWN`PW9q6{C}|~8>oiYVrkF9#dtDuhw7DTsQOlRtk#&nSwTCH#xxQNukZHPE&FMn%zz)uK`+t&pp~!B@daTi~-02?to7d@I7T>lz?4 z9JcIJ#6Cq^=f2pHk2!%2UAg`grw(`6XOf*OM{Kt89G~FiE#Ma;POUuW