amake: recognize .c extension for plugins
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+2
-2
@@ -2648,7 +2648,7 @@ class IronExporter {
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copy_blob(from, to, embed) {
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fs_ensuredir(path_join("build", "out", path_dirname(to)));
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let to_full = path_join("build", "out", to);
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if (embed && !to.endsWith(".txt") && !to.endsWith(".md") && !to.endsWith(".json") && !to.endsWith(".js") && !to.endsWith(".html")) {
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if (embed && !to.endsWith(".txt") && !to.endsWith(".md") && !to.endsWith(".json") && !to.endsWith(".c") && !to.endsWith(".html")) {
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fs_ensuredir(path_join("build", "temp", path_dirname(to)));
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to_full = path_join("build", "temp", to);
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}
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@@ -2694,7 +2694,7 @@ function export_iron_project(project, options) {
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if (globalThis.flags.embed) {
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let embed_files = [];
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for (let asset of assets) {
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if (asset.noembed || asset.from.endsWith(".txt") || asset.from.endsWith(".md") || asset.from.endsWith(".json") || asset.from.endsWith(".js") || asset.from.endsWith(".html")) {
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if (asset.noembed || asset.from.endsWith(".txt") || asset.from.endsWith(".md") || asset.from.endsWith(".json") || asset.from.endsWith(".c") || asset.from.endsWith(".html")) {
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continue;
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}
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embed_files.push(path_resolve("build", "temp", asset.files[0]));
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