paint: path and curve layers

This commit is contained in:
luboslenco
2026-05-13 17:11:52 +02:00
parent cf743de29b
commit d7116f2288
24 changed files with 657 additions and 86 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
void make_texcoord_run(node_shader_t *kong) {
bool fill_layer = g_context->layer->fill_layer != NULL;
bool fill_layer = g_context->layer->fill_material != NULL;
uv_type_t uv_type = fill_layer ? g_context->layer->uv_type : g_context->brush_paint;
bool decal = context_is_decal();
f32 angle = g_context->brush_angle + g_context->brush_nodes_angle;