paint: cleanup

This commit is contained in:
luboslenco
2026-04-13 13:33:50 +02:00
parent 9a92ec4569
commit d7d3e648ac
+6 -10
View File
@@ -192,16 +192,12 @@ void config_init() {
#else
g_config->keymap = "default.json";
#endif
g_config->theme = "default.json";
g_config->server = "https://cloud.armory3d.com";
g_config->undo_steps = 4;
g_config->pressure_radius = true;
#if defined(IRON_IOS) || defined(IRON_LINUX)
g_config->pressure_sensitivity = 1.0;
#else
g_config->theme = "default.json";
g_config->server = "https://cloud.armory3d.com";
g_config->undo_steps = 4;
g_config->pressure_radius = true;
g_config->pressure_sensitivity = 2.0;
#endif
g_config->camera_fov = 0.69;
g_config->camera_fov = 0.69;
#if defined(IRON_ANDROID) || defined(IRON_IOS)
g_config->camera_zoom_speed = 0.5;
g_config->camera_pan_speed = 0.5;
@@ -390,7 +386,7 @@ void config_import_from(config_t *from) {
void config_apply() {
config_save();
g_context->ddirty = 2;
g_context->ddirty = 2;
gpu_texture_t *current = _draw_current;
bool in_use = gpu_in_use;
if (in_use)