Add swatches tab
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@@ -101,19 +101,19 @@ class Uniforms {
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return Context.layer.decalMat.getScale().z * 0.5;
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}
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case "_pickerOpacity": {
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return Context.opacityPicked;
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return Context.swatch.opacity;
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}
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case "_pickerOcclusion": {
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return Context.occlusionPicked;
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return Context.swatch.occlusion;
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}
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case "_pickerRoughness": {
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return Context.roughnessPicked;
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return Context.swatch.roughness;
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}
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case "_pickerMetallic": {
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return Context.metallicPicked;
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return Context.swatch.metallic;
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}
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case "_pickerHeight": {
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return Context.heightPicked;
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return Context.swatch.height;
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}
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}
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if (MaterialParser.script_links != null) {
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@@ -198,12 +198,12 @@ class Uniforms {
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}
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case "_pickerBase": {
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v = iron.object.Uniforms.helpVec;
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v.set(Context.baseRPicked, Context.baseGPicked, Context.baseBPicked);
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v.set(Context.swatch.base.R, Context.swatch.base.G, Context.swatch.base.B);
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return v;
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}
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case "_pickerNormal": {
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v = iron.object.Uniforms.helpVec;
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v.set(Context.normalRPicked, Context.normalGPicked, Context.normalBPicked);
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v.set(Context.swatch.normal.R, Context.swatch.normal.G, Context.swatch.normal.B);
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return v;
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}
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}
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