paint: raytrace fixes
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@@ -48,8 +48,9 @@ void render_path_raytrace_commands(bool use_live_layer) {
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}
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////
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if (g_context->pdirty > 0) {
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if (g_context->pdirty > 0 || g_context->rtdirty > 0) {
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layers_flatten(true, NULL);
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g_context->rtdirty = 0;
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}
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camera_object_t *cam = scene_camera;
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