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@@ -63,6 +63,16 @@ node Kinc/make ios -g opengl --noshaders
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# Build for device
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```
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```bash
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# Windows DXR - wip
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node Kromx/make -g direct3d12
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cd Kromx
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# Unpack `v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
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node Kinc/make -g direct3d12 --raytrace dxr
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# Open generated Visual Studio project
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# Set `Project - Properties - Debugging - Command Arguments` to `..\..\build\krom`
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# Build for x64 & release
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```
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```bash
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# Updating cloned repository
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git pull origin master
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git submodule update --init --recursive
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