paint: custom layer res
This commit is contained in:
+5
-17
@@ -106,24 +106,12 @@ void project_fetch_default_meshes() {
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void project_new_box_draw() {
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project_fetch_default_meshes();
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ui_row2();
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ui_handle_t *h_project_type = ui_handle(__ID__);
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if (h_project_type->init) {
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h_project_type->i = g_context->project_type;
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}
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g_context->project_type = ui_combo(h_project_type, project_mesh_list, tr("Template"), true, UI_ALIGN_LEFT, true);
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ui_handle_t *h_project_aspect_ratio = ui_handle(__ID__);
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if (h_project_aspect_ratio->init) {
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h_project_aspect_ratio->i = g_context->project_aspect_ratio;
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}
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string_array_t *project_aspect_ratio_combo = any_array_create_from_raw(
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(void *[]){
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"1:1",
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"2:1",
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"1:2",
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},
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3);
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g_context->project_aspect_ratio = ui_combo(h_project_aspect_ratio, project_aspect_ratio_combo, tr("Aspect Ratio"), true, UI_ALIGN_LEFT, true);
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g_context->project_type = ui_combo(h_project_type, project_mesh_list, tr("Template"), true, UI_ALIGN_LEFT, true);
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ui_end_element();
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ui_row2();
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if (ui_icon_button(tr("Cancel"), ICON_CLOSE, UI_ALIGN_CENTER)) {
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@@ -311,15 +299,15 @@ void project_new(bool reset_layers) {
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ui_base_hwnds->buffer[TAB_AREA_SIDEBAR1]->redraws = 2;
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if (reset_layers) {
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bool aspect_ratio_changed = project_layers->buffer[0]->texpaint->width != config_get_texture_res_x() ||
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project_layers->buffer[0]->texpaint->height != config_get_texture_res_y();
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bool res_changed = project_layers->buffer[0]->texpaint->width != config_get_texture_res_x() ||
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project_layers->buffer[0]->texpaint->height != config_get_texture_res_y();
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while (project_layers->length > 0) {
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slot_layer_unload(array_pop(project_layers));
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}
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slot_layer_t *layer = slot_layer_create("", LAYER_SLOT_TYPE_LAYER, NULL);
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any_array_push(project_layers, layer);
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context_set_layer(layer);
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if (aspect_ratio_changed) {
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if (res_changed) {
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sys_notify_on_next_frame(&project_new_resize_layers, NULL);
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}
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sys_notify_on_next_frame(&project_new_reset_layers, NULL);
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