paint: refresh material override on node edit

This commit is contained in:
luboslenco
2026-08-14 16:25:13 +02:00
parent 0cbcb115d8
commit e2693f02c3
+1
View File
@@ -336,6 +336,7 @@ void ui_nodes_recompile() {
layers_update_path_layers();
util_render_make_material_preview();
}
tab_meshes_refresh_overrides(ui_nodes_is_tab_selected() ? ui_nodes_tabs->buffer[ui_nodes_tab_index()] : g_context->material);
}
bool decal = context_is_decal();