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@@ -17,19 +17,19 @@ cd armortools/armorlab
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**Windows (x64)**
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```bash
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..\base\make --graphics direct3d12
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..\base\make
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# Open generated Visual Studio project at `build\ArmorLab.sln`
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# Build and run
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```
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**Linux (x64)** *wip - cpu only*
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```bash
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../base/make --graphics vulkan --run
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../base/make --run
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```
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**macOS (arm64)**
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```bash
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../base/make --graphics metal
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../base/make
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# Open generated Xcode project at `build/ArmorLab.xcodeproj`
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# Build and run
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```
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@@ -16,33 +16,33 @@ cd armortools/armorpaint
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**Windows (x64)**
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```bash
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..\base\make --graphics direct3d12
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..\base\make
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# Open generated Visual Studio project at `build\ArmorPaint.sln`
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# Build and run
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```
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**Linux (x64)**
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```bash
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../base/make --graphics vulkan --run
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../base/make --run
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```
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**macOS (arm64)**
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```bash
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../base/make --graphics metal
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../base/make
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# Open generated Xcode project at `build/ArmorPaint.xcodeproj`
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# Build and run
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```
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**Android (arm64)** *wip*
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```bash
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../base/make --graphics vulkan --target android
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../base/make --target android
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# Open generated Android Studio project at `build/ArmorPaint`
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# Build for device
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```
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**iOS (arm64)** *wip*
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```bash
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../base/make --graphics metal --target ios
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../base/make --target ios
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# Open generated Xcode project `build/ArmorPaint.xcodeproj`
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# Build for device
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```
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