diff --git a/armorlab/readme.md b/armorlab/readme.md index 619e3aad..5c96d477 100644 --- a/armorlab/readme.md +++ b/armorlab/readme.md @@ -17,19 +17,19 @@ cd armortools/armorlab **Windows (x64)** ```bash -..\base\make --graphics direct3d12 +..\base\make # Open generated Visual Studio project at `build\ArmorLab.sln` # Build and run ``` **Linux (x64)** *wip - cpu only* ```bash -../base/make --graphics vulkan --run +../base/make --run ``` **macOS (arm64)** ```bash -../base/make --graphics metal +../base/make # Open generated Xcode project at `build/ArmorLab.xcodeproj` # Build and run ``` diff --git a/armorpaint/readme.md b/armorpaint/readme.md index 8e0a9aa8..0190edd5 100644 --- a/armorpaint/readme.md +++ b/armorpaint/readme.md @@ -16,33 +16,33 @@ cd armortools/armorpaint **Windows (x64)** ```bash -..\base\make --graphics direct3d12 +..\base\make # Open generated Visual Studio project at `build\ArmorPaint.sln` # Build and run ``` **Linux (x64)** ```bash -../base/make --graphics vulkan --run +../base/make --run ``` **macOS (arm64)** ```bash -../base/make --graphics metal +../base/make # Open generated Xcode project at `build/ArmorPaint.xcodeproj` # Build and run ``` **Android (arm64)** *wip* ```bash -../base/make --graphics vulkan --target android +../base/make --target android # Open generated Android Studio project at `build/ArmorPaint` # Build for device ``` **iOS (arm64)** *wip* ```bash -../base/make --graphics metal --target ios +../base/make --target ios # Open generated Xcode project `build/ArmorPaint.xcodeproj` # Build for device ```