paint: cleanup
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@@ -1,3 +1,6 @@
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#include "../global.h"
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void vector_math2_node_init() {
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any_array_push(nodes_material_utilities, vector_math2_node_def);
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any_map_set(parser_material_node_vectors, "VECT_MATH", vector_math2_node_vector);
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