paint: fill layer creation fixes
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@@ -427,6 +427,10 @@ void layers_update_path_layers() {
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}
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}
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bool layers_tool_paints_fill_layer(tool_type_t tool) {
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return tool == TOOL_TYPE_BAKE || tool == TOOL_TYPE_PICKER || tool == TOOL_TYPE_MATERIAL || tool == TOOL_TYPE_COLORID;
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}
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void layers_update_fill_layer(bool parse_paint) {
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gpu_texture_t *current = _draw_current;
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bool in_use = gpu_in_use;
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@@ -463,6 +467,9 @@ void layers_update_fill_layer(bool parse_paint) {
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g_context->rdirty = 2;
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g_context->tool = _tool;
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g_context->fill_type = _fill_type;
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if (parse_paint && layers_tool_paints_fill_layer(_tool)) {
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make_material_parse_paint_material(false);
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}
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if (in_use)
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draw_begin(current, false, 0);
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}
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