Improve default ui scale
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@@ -83,11 +83,13 @@ id get_metal_queue(void) {
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void iron_display_init(void) {}
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iron_display_mode_t iron_display_current_mode(int display) {
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UIScreen *screen = [UIScreen mainScreen];
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iron_display_mode_t dm;
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dm.width = iron_window_width();
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dm.height = iron_window_height();
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dm.frequency = (int)[[UIScreen mainScreen] maximumFramesPerSecond];
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dm.bits_per_pixel = 32;
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dm.width = iron_window_width();
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dm.height = iron_window_height();
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dm.frequency = (int)screen.maximumFramesPerSecond;
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dm.bits_per_pixel = 32;
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dm.pixels_per_inch = UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad ? 326.0f : 460.0f; // Approx
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return dm;
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}
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@@ -600,5 +602,4 @@ bool _save_and_quit_callback_internal() {
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volatile int iron_exec_async_done = 1;
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void iron_exec_async(const char *path, char *argv[]) {
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}
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void iron_exec_async(const char *path, char *argv[]) {}
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+2
-2
@@ -1223,8 +1223,8 @@ buffer_t *iron_load_blob(string_t *file) {
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return buffer;
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}
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i32 iron_screen_dpi() {
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return iron_display_current_mode(iron_primary_display()).pixels_per_inch;
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i32 iron_display_ppi(i32 index) {
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return iron_display_current_mode(index).pixels_per_inch;
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}
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i32 iron_display_width(i32 index) {
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@@ -259,10 +259,10 @@ declare function iron_window_get_mode(): i32;
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declare function iron_window_change_mode(mode: i32): void;
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declare function iron_window_resize(width: i32, height: i32): void;
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declare function iron_window_move(x: i32, y: i32): void;
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declare function iron_screen_dpi(): i32;
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declare function iron_system_id(): string;
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declare function iron_stop(): void;
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declare function iron_count_displays(): i32;
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declare function iron_display_ppi(index: i32): i32;
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declare function iron_display_width(index: i32): i32;
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declare function iron_display_height(index: i32): i32;
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declare function iron_display_x(index: i32): i32;
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@@ -260,6 +260,10 @@ function sys_display_frequency(): i32 {
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return iron_display_frequency(sys_display_primary_id());
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}
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function sys_display_ppi(): i32 {
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return iron_display_ppi(sys_display_primary_id());
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}
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function sys_buffer_to_string(b: buffer_t): string {
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let str: string = string_alloc(b.length + 1);
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memcpy(str, b.buffer, b.length);
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