diff --git a/paint/sources/base.c b/paint/sources/base.c index c436ae86..6869f326 100644 --- a/paint/sources/base.c +++ b/paint/sources/base.c @@ -522,7 +522,7 @@ void base_init() { draw_font_init(g_font); } - ui_nodes_enum_texts = base_combo_enum_texts; + ui_nodes_enum_texts = base_combo_enum_texts; ui_nodes_enum_textures = base_combo_enum_textures; gc_root(ui_nodes_enum_texts); diff --git a/paint/sources/nodes_brush/boolean_node.c b/paint/sources/nodes_brush/boolean_node.c index ad9336ff..597a8079 100644 --- a/paint/sources/nodes_brush/boolean_node.c +++ b/paint/sources/nodes_brush/boolean_node.c @@ -34,6 +34,4 @@ void *boolean_node_create(ui_node_t *raw, f32_array_t *args) { return n; } -void boolean_node_init() { - -} +void boolean_node_init() {} diff --git a/paint/sources/nodes_brush/color_node.c b/paint/sources/nodes_brush/color_node.c index 66200e73..8ce31725 100644 --- a/paint/sources/nodes_brush/color_node.c +++ b/paint/sources/nodes_brush/color_node.c @@ -59,6 +59,4 @@ void *color_node_create(ui_node_t *raw, f32_array_t *args) { return n; } -void color_node_init() { - -} +void color_node_init() {} diff --git a/paint/sources/nodes_brush/integer_node.c b/paint/sources/nodes_brush/integer_node.c index 9cfe790c..23b4759f 100644 --- a/paint/sources/nodes_brush/integer_node.c +++ b/paint/sources/nodes_brush/integer_node.c @@ -34,6 +34,4 @@ void *integer_node_create(ui_node_t *raw, f32_array_t *args) { return n; } -void integer_node() { - -} +void integer_node() {} diff --git a/paint/sources/nodes_brush/null_node.c b/paint/sources/nodes_brush/null_node.c index 4c213fec..bd161f5f 100644 --- a/paint/sources/nodes_brush/null_node.c +++ b/paint/sources/nodes_brush/null_node.c @@ -16,6 +16,4 @@ void *null_node_create(ui_node_t *raw, f32_array_t *args) { return n; } -void null_node_init() { - -} +void null_node_init() {} diff --git a/paint/sources/nodes_brush/string_node.c b/paint/sources/nodes_brush/string_node.c index e03b46c3..06b51a7c 100644 --- a/paint/sources/nodes_brush/string_node.c +++ b/paint/sources/nodes_brush/string_node.c @@ -34,6 +34,4 @@ void *string_node_create(ui_node_t *raw, f32_array_t *args) { return n; } -void string_node_init() { - -} +void string_node_init() {} diff --git a/paint/sources/project.c b/paint/sources/project.c index 577381fa..ce45ff9f 100644 --- a/paint/sources/project.c +++ b/paint/sources/project.c @@ -205,8 +205,8 @@ void project_new(bool reset_layers) { g_context->picker_paint_mask = false; g_context->picker_viewport_mask = false; - g_context->material = g_project->_->materials->buffer[0]; - ui_nodes_hwnd->redraws = 2; + g_context->material = g_project->_->materials->buffer[0]; + ui_nodes_hwnd->redraws = 2; gc_unroot(ui_nodes_group_stack); ui_nodes_group_stack = any_array_create_from_raw((void *[]){}, 0); gc_root(ui_nodes_group_stack); diff --git a/paint/sources/render/make_mesh.c b/paint/sources/render/make_mesh.c index d322f04e..5c05e475 100644 --- a/paint/sources/render/make_mesh.c +++ b/paint/sources/render/make_mesh.c @@ -113,7 +113,7 @@ node_shader_context_t *make_mesh_run(material_t *data, i32 layer_pass) { node_shader_add_constant(kong, "VP: float4x4", "_view_proj_matrix"); kong->frag_wposition = true; - i32 texture_count = 0; + i32 texture_count = 0; node_shader_write_vert(kong, "output.pos = constants.VP * float4(output.wposition.xyz, 1.0);"); node_shader_write_vert(kong, "output.tex_coord = input.tex;"); diff --git a/paint/sources/render/render_path_base.c b/paint/sources/render/render_path_base.c index 79f2db29..dfc063b0 100644 --- a/paint/sources/render/render_path_base.c +++ b/paint/sources/render/render_path_base.c @@ -61,7 +61,8 @@ void render_path_base_begin() { } // Match projection matrix jitter - bool skip_taa = g_context->split_view || (g_context->viewport_mode == VIEWPORT_MODE_PATH_TRACE && g_context->tool != TOOL_TYPE_COLORID) || g_context->camera_type == CAMERA_TYPE_ORTHOGRAPHIC || + bool skip_taa = g_context->split_view || (g_context->viewport_mode == VIEWPORT_MODE_PATH_TRACE && g_context->tool != TOOL_TYPE_COLORID) || + g_context->camera_type == CAMERA_TYPE_ORTHOGRAPHIC || ((g_context->tool == TOOL_TYPE_CLONE || g_context->tool == TOOL_TYPE_BLUR) && g_context->pdirty > 0); if (skip_taa || g_config->brush_live) { @@ -146,7 +147,7 @@ void render_path_base_draw_split(void (*draw_commands)(void)) { bool use_live_layer = g_context->tool == TOOL_TYPE_MATERIAL; bool path_trace = g_context->viewport_mode == VIEWPORT_MODE_PATH_TRACE && g_context->tool != TOOL_TYPE_COLORID; - path_trace ? render_path_raytrace_draw(use_live_layer) : draw_commands(); + path_trace ? render_path_raytrace_draw(use_live_layer) : draw_commands(); g_context->view_index = g_context->view_index == 0 ? 1 : 0; transform_set_matrix(cam->base->transform, camera_views[g_context->view_index]); diff --git a/paint/sources/render/render_path_raytrace.c b/paint/sources/render/render_path_raytrace.c index 364c8c78..b5a78791 100644 --- a/paint/sources/render/render_path_raytrace.c +++ b/paint/sources/render/render_path_raytrace.c @@ -51,9 +51,9 @@ void render_path_raytrace_commands(bool use_live_layer) { bool is_live = g_config->brush_live && render_path_paint_live_layer_drawn > 0 && render_path_paint_live_layer != NULL; if (g_context->pdirty > 0 || g_context->rtdirty > 0 || is_live) { slot_layer_t *layer = g_context->layer; - gpu_texture_t *_texpaint = layer->texpaint; - gpu_texture_t *_texpaint_nor = layer->texpaint_nor; - gpu_texture_t *_texpaint_pack = layer->texpaint_pack; + gpu_texture_t *_texpaint = layer->texpaint; + gpu_texture_t *_texpaint_nor = layer->texpaint_nor; + gpu_texture_t *_texpaint_pack = layer->texpaint_pack; if (is_live) { layer->texpaint = render_path_paint_live_layer->texpaint; if (slot_layer_is_layer(layer)) { diff --git a/paint/sources/ui/ui_header.c b/paint/sources/ui/ui_header.c index d775938f..5767faac 100644 --- a/paint/sources/ui/ui_header.c +++ b/paint/sources/ui/ui_header.c @@ -443,11 +443,11 @@ void ui_header_draw_tool_properties() { if (g_context->tool == TOOL_TYPE_BRUSH && g_config->workflow == WORKFLOW_SCULPT) { ui_handle_t *sculpt_handle = ui_handle(__ID__); string_array_t *mode_combo = any_array_create_from_raw( - (void *[]){ - tr("Draw"), - tr("Grab"), - }, - 2); + (void *[]){ + tr("Draw"), + tr("Grab"), + }, + 2); g_context->brush_sculpt = ui_combo(sculpt_handle, mode_combo, tr("Mode"), false, UI_ALIGN_LEFT, true); if (sculpt_handle->changed) { make_material_parse_paint_material(true);