This commit is contained in:
luboslenco
2024-01-17 18:53:31 +01:00
parent 29a20dd5ce
commit ee67b50c0f
268 changed files with 29303 additions and 31304 deletions
+747
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class History {
static steps: TStep[];
static undoI = 0; // Undo layer
static undos = 0; // Undos available
static redos = 0; // Redos available
///if (is_paint || is_sculpt)
static pushUndo = false; // Store undo on next paint
static undoLayers: SlotLayer[] = null;
///end
///if is_sculpt
static pushUndo2 = false;
///end
static undo = () => {
if (History.undos > 0) {
let active = History.steps.length - 1 - History.redos;
let step = History.steps[active];
if (step.name == tr("Edit Nodes")) {
History.swapCanvas(step);
}
///if (is_paint || is_sculpt)
else if (step.name == tr("New Layer") || step.name == tr("New Black Mask") || step.name == tr("New White Mask") || step.name == tr("New Fill Mask")) {
Context.raw.layer = Project.layers[step.layer];
Context.raw.layer.delete();
Context.raw.layer = Project.layers[step.layer > 0 ? step.layer - 1 : 0];
}
else if (step.name == tr("New Group")) {
Context.raw.layer = Project.layers[step.layer];
// The layer below is the only layer in the group. Its layer masks are automatically unparented, too.
Project.layers[step.layer - 1].parent = null;
Context.raw.layer.delete();
Context.raw.layer = Project.layers[step.layer > 0 ? step.layer - 1 : 0];
}
else if (step.name == tr("Delete Layer")) {
let parent = step.layer_parent > 0 ? Project.layers[step.layer_parent - 1] : null;
let l = new SlotLayer("", step.layer_type, parent);
Project.layers.splice(step.layer, 0, l);
Context.setLayer(l);
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
l.swap(lay);
l.maskOpacity = step.layer_opacity;
l.blending = step.layer_blending;
l.objectMask = step.layer_object;
MakeMaterial.parseMeshMaterial();
// Undo at least second time in order to avoid empty groups
if (step.layer_type == LayerSlotType.SlotGroup) {
Base.notifyOnNextFrame(() => {
// 1. Undo deleting group masks
let n = 1;
while (History.steps[active - n].layer_type == LayerSlotType.SlotMask) {
History.undo();
++n;
}
// 2. Undo a mask to have a non empty group
History.undo();
});
}
}
else if (step.name == tr("Clear Layer")) {
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
Context.raw.layerPreviewDirty = true;
}
else if (step.name == tr("Duplicate Layer")) {
let children = Project.layers[step.layer].getRecursiveChildren();
let position = step.layer + 1;
if (children != null)
position += children.length;
Context.raw.layer = Project.layers[position];
Context.raw.layer.delete();
}
else if (step.name == tr("Order Layers")) {
let target = Project.layers[step.prev_order];
Project.layers[step.prev_order] = Project.layers[step.layer];
Project.layers[step.layer] = target;
}
else if (step.name == tr("Merge Layers")) {
Context.raw.layer = Project.layers[step.layer];
Context.raw.layer.delete();
let parent = step.layer_parent > 0 ? Project.layers[step.layer_parent - 2] : null;
let l = new SlotLayer("", step.layer_type, parent);
Project.layers.splice(step.layer, 0, l);
Context.setLayer(l);
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
l = new SlotLayer("", step.layer_type, parent);
Project.layers.splice(step.layer + 1, 0, l);
Context.setLayer(l);
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
Context.raw.layer.maskOpacity = step.layer_opacity;
Context.raw.layer.blending = step.layer_blending;
Context.raw.layer.objectMask = step.layer_object;
Context.raw.layersPreviewDirty = true;
MakeMaterial.parseMeshMaterial();
}
else if (step.name == tr("Apply Mask")) {
// First restore the layer(s)
let maskPosition = step.layer;
let currentLayer = null;
// The layer at the old mask position is a mask, i.e. the layer had multiple masks before.
if (Project.layers[maskPosition].isMask())
currentLayer = Project.layers[maskPosition].parent;
else if (Project.layers[maskPosition].isLayer() || Project.layers[maskPosition].isGroup())
currentLayer = Project.layers[maskPosition];
let layersToRestore = currentLayer.isGroup() ? currentLayer.getChildren() : [currentLayer];
layersToRestore.reverse();
for (let layer of layersToRestore) {
// Replace the current layer's content with the old one
Context.raw.layer = layer;
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let oldLayer = History.undoLayers[History.undoI];
Context.raw.layer.swap(oldLayer);
}
// Now restore the applied mask
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let mask = History.undoLayers[History.undoI];
Base.newMask(false, currentLayer, maskPosition);
Context.raw.layer.swap(mask);
Context.raw.layersPreviewDirty = true;
Context.setLayer(Context.raw.layer);
}
else if (step.name == tr("Invert Mask")) {
let _next = () => {
Context.raw.layer = Project.layers[step.layer];
Context.raw.layer.invertMask();
}
App.notifyOnInit(_next);
}
else if (step.name == "Apply Filter") {
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
Context.setLayer(Project.layers[step.layer]);
Context.raw.layer.swap(lay);
Base.newMask(false, Context.raw.layer);
Context.raw.layer.swap(lay);
Context.raw.layerPreviewDirty = true;
}
else if (step.name == tr("To Fill Layer") || step.name == tr("To Fill Mask")) {
Context.raw.layer.toPaintLayer();
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
}
else if (step.name == tr("To Paint Layer") || step.name == tr("To Paint Mask")) {
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
Context.raw.layer.fill_layer = Project.materials[step.material];
}
else if (step.name == tr("Layer Opacity")) {
Context.setLayer(Project.layers[step.layer]);
let t = Context.raw.layer.maskOpacity;
Context.raw.layer.maskOpacity = step.layer_opacity;
step.layer_opacity = t;
MakeMaterial.parseMeshMaterial();
}
else if (step.name == tr("Layer Blending")) {
Context.setLayer(Project.layers[step.layer]);
let t = Context.raw.layer.blending;
Context.raw.layer.blending = step.layer_blending;
step.layer_blending = t;
MakeMaterial.parseMeshMaterial();
}
else if (step.name == tr("Delete Node Group")) {
Project.materialGroups.splice(step.canvas_group, 0, { canvas: null, nodes: new Nodes() });
History.swapCanvas(step);
}
else if (step.name == tr("New Material")) {
Context.raw.material = Project.materials[step.material];
step.canvas = Context.raw.material.canvas;
Context.raw.material.delete();
}
else if (step.name == tr("Delete Material")) {
Context.raw.material = new SlotMaterial(Project.materials[0].data);
Project.materials.splice(step.material, 0, Context.raw.material);
Context.raw.material.canvas = step.canvas;
UINodes.inst.canvasChanged();
UINodes.inst.getNodes().handle = new Handle();
UINodes.inst.hwnd.redraws = 2;
}
else if (step.name == tr("Duplicate Material")) {
Context.raw.material = Project.materials[step.material];
step.canvas = Context.raw.material.canvas;
Context.raw.material.delete();
}
else { // Paint operation
History.undoI = History.undoI - 1 < 0 ? Config.raw.undo_steps - 1 : History.undoI - 1;
let lay = History.undoLayers[History.undoI];
Context.selectPaintObject(Project.paintObjects[step.object]);
Context.setLayer(Project.layers[step.layer]);
Context.raw.layer.swap(lay);
Context.raw.layerPreviewDirty = true;
}
///end
History.undos--;
History.redos++;
Context.raw.ddirty = 2;
///if (is_paint || is_sculpt)
UIBase.inst.hwnds[TabArea.TabSidebar0].redraws = 2;
UIBase.inst.hwnds[TabArea.TabSidebar1].redraws = 2;
if (UIView2D.inst.show) {
UIView2D.inst.hwnd.redraws = 2;
}
if (Config.raw.touch_ui) {
// Refresh undo & redo buttons
UIMenubar.inst.menuHandle.redraws = 2;
}
///end
}
}
static redo = () => {
if (History.redos > 0) {
let active = History.steps.length - History.redos;
let step = History.steps[active];
if (step.name == tr("Edit Nodes")) {
History.swapCanvas(step);
}
///if (is_paint || is_sculpt)
else if (step.name == tr("New Layer") || step.name == tr("New Black Mask") || step.name == tr("New White Mask") || step.name == tr("New Fill Mask")) {
let parent = step.layer_parent > 0 ? Project.layers[step.layer_parent - 1] : null;
let l = new SlotLayer("", step.layer_type, parent);
Project.layers.splice(step.layer, 0, l);
if (step.name == tr("New Black Mask")) {
Base.notifyOnNextFrame(() => {
l.clear(0x00000000);
});
}
else if (step.name == tr("New White Mask")) {
Base.notifyOnNextFrame(() => {
l.clear(0xffffffff);
});
}
else if (step.name == tr("New Fill Mask")) {
Base.notifyOnNextFrame(() => {
Context.raw.material = Project.materials[step.material];
l.toFillLayer();
});
}
Context.raw.layerPreviewDirty = true;
Context.setLayer(l);
}
else if (step.name == tr("New Group")) {
let l = Project.layers[step.layer - 1];
let group = Base.newGroup();
array_remove(Project.layers, group);
Project.layers.splice(step.layer, 0, group);
l.parent = group;
Context.setLayer(group);
}
else if (step.name == tr("Delete Layer")) {
Context.raw.layer = Project.layers[step.layer];
History.swapActive();
Context.raw.layer.delete();
// Redoing the last delete would result in an empty group
// Redo deleting all group masks + the group itself
if (step.layer_type == LayerSlotType.SlotLayer && History.steps.length >= active + 2 && (History.steps[active + 1].layer_type == LayerSlotType.SlotGroup || History.steps[active + 1].layer_type == LayerSlotType.SlotMask)) {
let n = 1;
while (History.steps[active + n].layer_type == LayerSlotType.SlotMask) {
++n;
}
Base.notifyOnNextFrame(() => {
for (let i = 0; i < n; ++i) History.redo();
});
}
}
else if (step.name == tr("Clear Layer")) {
Context.raw.layer = Project.layers[step.layer];
History.swapActive();
Context.raw.layer.clear();
Context.raw.layerPreviewDirty = true;
}
else if (step.name == tr("Duplicate Layer")) {
Context.raw.layer = Project.layers[step.layer];
let _next = () => {
Base.duplicateLayer(Context.raw.layer);
}
Base.notifyOnNextFrame(_next);
}
else if (step.name == tr("Order Layers")) {
let target = Project.layers[step.prev_order];
Project.layers[step.prev_order] = Project.layers[step.layer];
Project.layers[step.layer] = target;
}
else if (step.name == tr("Merge Layers")) {
Context.raw.layer = Project.layers[step.layer + 1];
App.notifyOnInit(History.redoMergeLayers);
App.notifyOnInit(Base.mergeDown);
}
else if (step.name == tr("Apply Mask")) {
Context.raw.layer = Project.layers[step.layer];
if (Context.raw.layer.isGroupMask()) {
let group = Context.raw.layer.parent;
let layers = group.getChildren();
layers.splice(0, 0, Context.raw.layer);
History.copyMergingLayers2(layers);
}
else History.copyMergingLayers2([Context.raw.layer, Context.raw.layer.parent]);
let _next = () => {
Context.raw.layer.applyMask();
Context.setLayer(Context.raw.layer);
Context.raw.layersPreviewDirty = true;
}
Base.notifyOnNextFrame(_next);
}
else if (step.name == tr("Invert Mask")) {
let _next = () => {
Context.raw.layer = Project.layers[step.layer];
Context.raw.layer.invertMask();
}
App.notifyOnInit(_next);
}
else if (step.name == tr("Apply Filter")) {
let lay = History.undoLayers[History.undoI];
Context.setLayer(Project.layers[step.layer]);
Context.raw.layer.swap(lay);
Base.newMask(false, lay);
Context.raw.layer.swap(lay);
Context.raw.layerPreviewDirty = true;
History.undoI = (History.undoI + 1) % Config.raw.undo_steps;
}
else if (step.name == tr("To Fill Layer") || step.name == tr("To Fill Mask")) {
let lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
Context.raw.layer.fill_layer = Project.materials[step.material];
History.undoI = (History.undoI + 1) % Config.raw.undo_steps;
}
else if (step.name == tr("To Paint Layer") || step.name == tr("To Paint Mask")) {
Context.raw.layer.toPaintLayer();
let lay = History.undoLayers[History.undoI];
Context.raw.layer.swap(lay);
History.undoI = (History.undoI + 1) % Config.raw.undo_steps;
}
else if (step.name == tr("Layer Opacity")) {
Context.setLayer(Project.layers[step.layer]);
let t = Context.raw.layer.maskOpacity;
Context.raw.layer.maskOpacity = step.layer_opacity;
step.layer_opacity = t;
MakeMaterial.parseMeshMaterial();
}
else if (step.name == tr("Layer Blending")) {
Context.setLayer(Project.layers[step.layer]);
let t = Context.raw.layer.blending;
Context.raw.layer.blending = step.layer_blending;
step.layer_blending = t;
MakeMaterial.parseMeshMaterial();
}
else if (step.name == tr("Delete Node Group")) {
History.swapCanvas(step);
array_remove(Project.materialGroups, Project.materialGroups[step.canvas_group]);
}
else if (step.name == tr("New Material")) {
Context.raw.material = new SlotMaterial(Project.materials[0].data);
Project.materials.splice(step.material, 0, Context.raw.material);
Context.raw.material.canvas = step.canvas;
UINodes.inst.canvasChanged();
UINodes.inst.getNodes().handle = new Handle();
UINodes.inst.hwnd.redraws = 2;
}
else if (step.name == tr("Delete Material")) {
Context.raw.material = Project.materials[step.material];
step.canvas = Context.raw.material.canvas;
Context.raw.material.delete();
}
else if (step.name == tr("Duplicate Material")) {
Context.raw.material = new SlotMaterial(Project.materials[0].data);
Project.materials.splice(step.material, 0, Context.raw.material);
Context.raw.material.canvas = step.canvas;
UINodes.inst.canvasChanged();
UINodes.inst.getNodes().handle = new Handle();
UINodes.inst.hwnd.redraws = 2;
}
else { // Paint operation
let lay = History.undoLayers[History.undoI];
Context.selectPaintObject(Project.paintObjects[step.object]);
Context.setLayer(Project.layers[step.layer]);
Context.raw.layer.swap(lay);
Context.raw.layerPreviewDirty = true;
History.undoI = (History.undoI + 1) % Config.raw.undo_steps;
}
///end
History.undos++;
History.redos--;
Context.raw.ddirty = 2;
///if (is_paint || is_sculpt)
UIBase.inst.hwnds[TabArea.TabSidebar0].redraws = 2;
UIBase.inst.hwnds[TabArea.TabSidebar1].redraws = 2;
if (UIView2D.inst.show) UIView2D.inst.hwnd.redraws = 2;
if (Config.raw.touch_ui) {
// Refresh undo & redo buttons
UIMenubar.inst.menuHandle.redraws = 2;
}
///end
}
}
static reset = () => {
///if (is_paint || is_sculpt)
History.steps = [{name: tr("New"), layer: 0, layer_type: LayerSlotType.SlotLayer, layer_parent: -1, object: 0, material: 0, brush: 0}];
///end
///if is_lab
History.steps = [{name: tr("New")}];
///end
History.undos = 0;
History.redos = 0;
History.undoI = 0;
}
///if (is_paint || is_sculpt)
static editNodes = (canvas: TNodeCanvas, canvas_type: i32, canvas_group: Null<i32> = null) => {
///end
///if is_lab
static editNodes = (canvas: TNodeCanvas, canvas_group: Null<i32> = null) => {
///end
let step = History.push(tr("Edit Nodes"));
step.canvas_group = canvas_group;
///if (is_paint || is_sculpt)
step.canvas_type = canvas_type;
///end
step.canvas = JSON.parse(JSON.stringify(canvas));
}
///if (is_paint || is_sculpt)
static paint = () => {
let isMask = Context.raw.layer.isMask();
History.copyToUndo(Context.raw.layer.id, History.undoI, isMask);
History.pushUndo = false;
History.push(tr(UIToolbar.inst.toolNames[Context.raw.tool]));
}
static newLayer = () => {
History.push(tr("New Layer"));
}
static newBlackMask = () => {
History.push(tr("New Black Mask"));
}
static newWhiteMask = () => {
History.push(tr("New White Mask"));
}
static newFillMask = () => {
History.push(tr("New Fill Mask"));
}
static newGroup = () => {
History.push(tr("New Group"));
}
static duplicateLayer = () => {
History.push(tr("Duplicate Layer"));
}
static deleteLayer = () => {
History.swapActive();
History.push(tr("Delete Layer"));
}
static clearLayer = () => {
History.swapActive();
History.push(tr("Clear Layer"));
}
static orderLayers = (prevOrder: i32) => {
let step = History.push(tr("Order Layers"));
step.prev_order = prevOrder;
}
static mergeLayers = () => {
History.copyMergingLayers();
let step = History.push(tr("Merge Layers"));
step.layer -= 1; // Merge down
if (Context.raw.layer.hasMasks()) {
step.layer -= Context.raw.layer.getMasks().length;
}
History.steps.shift(); // Merge consumes 2 steps
History.undos--;
// TODO: use undo layer in App.mergeDown to save memory
}
static applyMask = () => {
if (Context.raw.layer.isGroupMask()) {
let group = Context.raw.layer.parent;
let layers = group.getChildren();
layers.splice(0, 0, Context.raw.layer);
History.copyMergingLayers2(layers);
}
else History.copyMergingLayers2([Context.raw.layer, Context.raw.layer.parent]);
History.push(tr("Apply Mask"));
}
static invertMask = () => {
History.push(tr("Invert Mask"));
}
// @:keep
static applyFilter = () => {
History.copyToUndo(Context.raw.layer.id, History.undoI, true);
History.push(tr("Apply Filter"));
}
static toFillLayer = () => {
History.copyToUndo(Context.raw.layer.id, History.undoI, false);
History.push(tr("To Fill Layer"));
}
static toFillMask = () => {
History.copyToUndo(Context.raw.layer.id, History.undoI, true);
History.push(tr("To Fill Mask"));
}
static toPaintLayer = () => {
History.copyToUndo(Context.raw.layer.id, History.undoI, false);
History.push(tr("To Paint Layer"));
}
static toPaintMask = () => {
History.copyToUndo(Context.raw.layer.id, History.undoI, true);
History.push(tr("To Paint Mask"));
}
static layerOpacity = () => {
History.push(tr("Layer Opacity"));
}
// static layerObject = () => {
// History.push("Layer Object");
// }
static layerBlending = () => {
History.push(tr("Layer Blending"));
}
static newMaterial = () => {
let step = History.push(tr("New Material"));
step.canvas_type = 0;
step.canvas = JSON.parse(JSON.stringify(Context.raw.material.canvas));
}
static deleteMaterial = () => {
let step = History.push(tr("Delete Material"));
step.canvas_type = 0;
step.canvas = JSON.parse(JSON.stringify(Context.raw.material.canvas));
}
static duplicateMaterial = () => {
let step = History.push(tr("Duplicate Material"));
step.canvas_type = 0;
step.canvas = JSON.parse(JSON.stringify(Context.raw.material.canvas));
}
static deleteMaterialGroup = (group: TNodeGroup) => {
let step = History.push(tr("Delete Node Group"));
step.canvas_type = CanvasType.CanvasMaterial;
step.canvas_group = Project.materialGroups.indexOf(group);
step.canvas = JSON.parse(JSON.stringify(group.canvas));
}
///end
static push = (name: string): TStep => {
///if (krom_windows || krom_linux || krom_darwin)
let filename = Project.filepath == "" ? UIFiles.filename : Project.filepath.substring(Project.filepath.lastIndexOf(Path.sep) + 1, Project.filepath.length - 4);
System.title = filename + "* - " + Manifest.title;
///end
if (Config.raw.touch_ui) {
// Refresh undo & redo buttons
UIMenubar.inst.menuHandle.redraws = 2;
}
if (History.undos < Config.raw.undo_steps) History.undos++;
if (History.redos > 0) {
for (let i = 0; i < History.redos; ++i) History.steps.pop();
History.redos = 0;
}
///if (is_paint || is_sculpt)
let opos = Project.paintObjects.indexOf(Context.raw.paintObject);
let lpos = Project.layers.indexOf(Context.raw.layer);
let mpos = Project.materials.indexOf(Context.raw.material);
let bpos = Project.brushes.indexOf(Context.raw.brush);
History.steps.push({
name: name,
layer: lpos,
layer_type: Context.raw.layer.isMask() ? LayerSlotType.SlotMask : Context.raw.layer.isGroup() ? LayerSlotType.SlotGroup : LayerSlotType.SlotLayer,
layer_parent: Context.raw.layer.parent == null ? -1 : Project.layers.indexOf(Context.raw.layer.parent),
object: opos,
material: mpos,
brush: bpos,
layer_opacity: Context.raw.layer.maskOpacity,
layer_object: Context.raw.layer.objectMask,
layer_blending: Context.raw.layer.blending
});
///end
///if is_lab
History.steps.push({
name: name
});
///end
while (History.steps.length > Config.raw.undo_steps + 1) History.steps.shift();
return History.steps[History.steps.length - 1];
}
///if (is_paint || is_sculpt)
static redoMergeLayers = () => {
History.copyMergingLayers();
}
static copyMergingLayers = () => {
let lay = Context.raw.layer;
History.copyToUndo(lay.id, History.undoI, Context.raw.layer.isMask());
let below = Project.layers.indexOf(lay) - 1;
lay = Project.layers[below];
History.copyToUndo(lay.id, History.undoI, Context.raw.layer.isMask());
}
static copyMergingLayers2 = (layers: SlotLayer[]) => {
for (let layer of layers)
History.copyToUndo(layer.id, History.undoI, layer.isMask());
}
static swapActive = () => {
let undoLayer = History.undoLayers[History.undoI];
undoLayer.swap(Context.raw.layer);
History.undoI = (History.undoI + 1) % Config.raw.undo_steps;
}
static copyToUndo = (fromId: i32, toId: i32, isMask: bool) => {
let path = RenderPath.active;
///if is_sculpt
isMask = true;
///end
if (isMask) {
path.setTarget("texpaint_undo" + toId);
path.bindTarget("texpaint" + fromId, "tex");
// path.drawShader("shader_datas/copy_pass/copyR8_pass");
path.drawShader("shader_datas/copy_pass/copy_pass");
}
else {
path.setTarget("texpaint_undo" + toId, ["texpaint_nor_undo" + toId, "texpaint_pack_undo" + toId]);
path.bindTarget("texpaint" + fromId, "tex0");
path.bindTarget("texpaint_nor" + fromId, "tex1");
path.bindTarget("texpaint_pack" + fromId, "tex2");
path.drawShader("shader_datas/copy_mrt3_pass/copy_mrt3_pass");
}
History.undoI = (History.undoI + 1) % Config.raw.undo_steps;
}
///end
static getCanvasOwner = (step: TStep): any => {
///if (is_paint || is_sculpt)
return step.canvas_group == null ?
Project.materials[step.material] :
Project.materialGroups[step.canvas_group];
///end
///if is_lab
return null;
///end
}
static swapCanvas = (step: TStep) => {
///if (is_paint || is_sculpt)
if (step.canvas_type == 0) {
let _canvas = History.getCanvasOwner(step).canvas;
History.getCanvasOwner(step).canvas = step.canvas;
step.canvas = _canvas;
Context.raw.material = Project.materials[step.material];
}
else {
let _canvas = Project.brushes[step.brush].canvas;
Project.brushes[step.brush].canvas = step.canvas;
step.canvas = _canvas;
Context.raw.brush = Project.brushes[step.brush];
}
///end
///if is_lab
let _canvas = History.getCanvasOwner(step).canvas;
History.getCanvasOwner(step).canvas = step.canvas;
step.canvas = _canvas;
///end
UINodes.inst.canvasChanged();
UINodes.inst.getNodes().handle = new Handle();
UINodes.inst.hwnd.redraws = 2;
}
}
type TStep = {
name: string;
canvas?: TNodeCanvas; // Node history
canvas_group?: i32;
///if (is_paint || is_sculpt)
layer: i32;
layer_type: LayerSlotType;
layer_parent: i32;
object: i32;
material: i32;
brush: i32;
layer_opacity?: f32;
layer_object?: i32;
layer_blending?: i32;
prev_order?: i32; // Previous layer position
canvas_type?: i32;
///end
}