Scaling with 3d gizmo
This commit is contained in:
@@ -1,3 +1,4 @@
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build*/
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.vscode
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*.DS_Store
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*.blend1
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+19
-9
@@ -137,15 +137,25 @@ class Context {
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public static var cloneDeltaY = 0.0;
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public static var gizmo: Object = null;
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public static var gizmoX: Object = null;
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public static var gizmoY: Object = null;
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public static var gizmoZ: Object = null;
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public static var axisX = false;
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public static var axisY = false;
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public static var axisZ = false;
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public static var axisStarted = false;
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public static var axisStart = 0.0;
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public static var axisLoc = 0.0;
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public static var gizmoTranslateX: Object = null;
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public static var gizmoTranslateY: Object = null;
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public static var gizmoTranslateZ: Object = null;
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public static var gizmoScaleX: Object = null;
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public static var gizmoScaleY: Object = null;
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public static var gizmoScaleZ: Object = null;
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public static var gizmoStarted = false;
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public static var gizmoOffset = 0.0;
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public static var gizmoDrag = 0.0;
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public static var gizmoDragLast = 0.0;
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public static var translateX = false;
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public static var translateY = false;
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public static var translateZ = false;
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public static var scaleX = false;
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public static var scaleY = false;
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public static var scaleZ = false;
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public static var rotateX = false;
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public static var rotateY = false;
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public static var rotateZ = false;
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public static var brushNodesRadius = 1.0;
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public static var brushNodesOpacity = 1.0;
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@@ -220,7 +220,7 @@ class Project {
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}
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}
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var n = Context.projectType == ModelRoundedCube ? "Cube" : "Tessellated";
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var n = Context.projectType == ModelRoundedCube ? ".Cube" : "Tessellated";
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Data.getMesh("Scene", n, function(md: MeshData) {
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var current = @:privateAccess kha.graphics2.Graphics.current;
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+90
-39
@@ -5,6 +5,7 @@ import iron.object.LightObject;
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import iron.system.Input;
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import iron.math.RayCaster;
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import iron.math.Vec4;
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import iron.math.Quat;
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import iron.Scene;
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import arm.ui.UISidebar;
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import arm.ui.UIHeader;
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@@ -13,6 +14,8 @@ import arm.Enums;
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class Gizmo {
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static var v = new Vec4();
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static var v0 = new Vec4();
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static var q = new Quat();
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public static function update() {
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@@ -37,9 +40,12 @@ class Gizmo {
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var cam = Scene.active.camera;
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var dist = Vec4.distance(cam.transform.loc, gizmo.transform.loc) / 10;
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gizmo.transform.scale.set(dist, dist, dist);
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Context.gizmoX.transform.scale.set(dist, dist, dist);
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Context.gizmoY.transform.scale.set(dist, dist, dist);
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Context.gizmoZ.transform.scale.set(dist, dist, dist);
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Context.gizmoTranslateX.transform.scale.set(dist / 2, dist, dist);
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Context.gizmoTranslateY.transform.scale.set(dist, dist / 2, dist);
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Context.gizmoTranslateZ.transform.scale.set(dist, dist, dist / 2);
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Context.gizmoScaleX.transform.scale.set(dist, dist, dist);
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Context.gizmoScaleY.transform.scale.set(dist, dist, dist);
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Context.gizmoScaleZ.transform.scale.set(dist, dist, dist);
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gizmo.transform.buildMatrix();
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// Scene control
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@@ -106,16 +112,26 @@ class Gizmo {
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#end
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}
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if (Context.axisX || Context.axisY || Context.axisZ) {
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if (Context.axisX) {
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Context.object.transform.loc.x = Context.axisLoc;
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if (Context.translateX || Context.translateY || Context.translateZ || Context.scaleX || Context.scaleY || Context.scaleZ) {
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if (Context.translateX) {
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Context.object.transform.loc.x = Context.gizmoDrag;
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}
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else if (Context.axisY) {
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Context.object.transform.loc.y = Context.axisLoc;
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else if (Context.translateY) {
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Context.object.transform.loc.y = Context.gizmoDrag;
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}
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else if (Context.axisZ) {
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Context.object.transform.loc.z = Context.axisLoc;
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else if (Context.translateZ) {
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Context.object.transform.loc.z = Context.gizmoDrag;
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}
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else if (Context.scaleX) {
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Context.object.transform.scale.x += Context.gizmoDrag - Context.gizmoDragLast;
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}
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else if (Context.scaleY) {
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Context.object.transform.scale.y += Context.gizmoDrag - Context.gizmoDragLast;
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}
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else if (Context.scaleZ) {
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Context.object.transform.scale.z += Context.gizmoDrag - Context.gizmoDragLast;
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}
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Context.gizmoDragLast = Context.gizmoDrag;
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Context.object.transform.buildMatrix();
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#if arm_physics
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@@ -126,43 +142,76 @@ class Gizmo {
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}
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// Decal layer control
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else if (isDecal) {
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if (Context.axisX || Context.axisY || Context.axisZ) {
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if (Context.axisX) {
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Context.layer.decalMat._30 = Context.axisLoc;
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if (Context.translateX || Context.translateY || Context.translateZ || Context.scaleX || Context.scaleY || Context.scaleZ) {
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if (Context.translateX) {
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Context.layer.decalMat._30 = Context.gizmoDrag;
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}
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else if (Context.axisY) {
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Context.layer.decalMat._31 = Context.axisLoc;
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else if (Context.translateY) {
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Context.layer.decalMat._31 = Context.gizmoDrag;
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}
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else if (Context.axisZ) {
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Context.layer.decalMat._32 = Context.axisLoc;
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else if (Context.translateZ) {
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Context.layer.decalMat._32 = Context.gizmoDrag;
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}
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else if (Context.scaleX) {
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Context.layer.decalMat.decompose(v, q, v0);
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v0.x += Context.gizmoDrag - Context.gizmoDragLast;
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Context.layer.decalMat.compose(v, q, v0);
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}
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else if (Context.scaleY) {
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Context.layer.decalMat.decompose(v, q, v0);
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v0.y += Context.gizmoDrag - Context.gizmoDragLast;
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Context.layer.decalMat.compose(v, q, v0);
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}
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else if (Context.scaleZ) {
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Context.layer.decalMat.decompose(v, q, v0);
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v0.z += Context.gizmoDrag - Context.gizmoDragLast;
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Context.layer.decalMat.compose(v, q, v0);
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}
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Context.gizmoDragLast = Context.gizmoDrag;
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if (Context.material != Context.layer.fill_layer) {
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Context.setMaterial(Context.layer.fill_layer);
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}
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Layers.updateFillLayer(Context.axisStarted);
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Layers.updateFillLayer(Context.gizmoStarted);
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}
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}
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// Axis movement
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Context.axisStarted = false;
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Context.gizmoStarted = false;
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if (mouse.started("left") && Context.object.name != "Scene") {
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var trs = [Context.gizmoX.transform, Context.gizmoY.transform, Context.gizmoZ.transform];
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// Translate
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var trs = [Context.gizmoTranslateX.transform, Context.gizmoTranslateY.transform, Context.gizmoTranslateZ.transform];
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var hit = RayCaster.closestBoxIntersect(trs, mouse.viewX, mouse.viewY, Scene.active.camera);
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if (hit != null) {
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if (hit.object == Context.gizmoX) Context.axisX = true;
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else if (hit.object == Context.gizmoY) Context.axisY = true;
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else if (hit.object == Context.gizmoZ) Context.axisZ = true;
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if (Context.axisX || Context.axisY || Context.axisZ) {
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Context.axisStart = 0.0;
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Context.axisStarted = true;
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if (hit.object == Context.gizmoTranslateX) Context.translateX = true;
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else if (hit.object == Context.gizmoTranslateY) Context.translateY = true;
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else if (hit.object == Context.gizmoTranslateZ) Context.translateZ = true;
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if (Context.translateX || Context.translateY || Context.translateZ) {
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Context.gizmoOffset = 0.0;
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Context.gizmoStarted = true;
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}
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}
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else {
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// Scale
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var trs = [Context.gizmoScaleX.transform, Context.gizmoScaleY.transform, Context.gizmoScaleZ.transform];
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var hit = RayCaster.closestBoxIntersect(trs, mouse.viewX, mouse.viewY, Scene.active.camera);
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if (hit != null) {
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if (hit.object == Context.gizmoScaleX) Context.scaleX = true;
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else if (hit.object == Context.gizmoScaleY) Context.scaleY = true;
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else if (hit.object == Context.gizmoScaleZ) Context.scaleZ = true;
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if (Context.scaleX || Context.scaleY || Context.scaleZ) {
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Context.gizmoOffset = 0.0;
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Context.gizmoStarted = true;
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}
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}
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}
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}
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else if (mouse.released("left")) {
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Context.axisX = Context.axisY = Context.axisZ = false;
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Context.translateX = Context.translateY = Context.translateZ = false;
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Context.scaleX = Context.scaleY = Context.scaleZ = false;
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}
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if (Context.axisX || Context.axisY || Context.axisZ) {
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if (Context.translateX || Context.translateY || Context.translateZ || Context.scaleX || Context.scaleY || Context.scaleZ) {
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Context.rdirty = 2;
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if (isObject) {
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@@ -173,29 +222,31 @@ class Gizmo {
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v.set(Context.layer.decalMat._30, Context.layer.decalMat._31, Context.layer.decalMat._32);
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}
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if (Context.axisX) {
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if (Context.translateX || Context.scaleX) {
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var hit = RayCaster.planeIntersect(Vec4.yAxis(), v, mouse.viewX, mouse.viewY, Scene.active.camera);
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if (hit != null) {
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if (Context.axisStart == 0) Context.axisStart = hit.x - v.x;
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Context.axisLoc = hit.x - Context.axisStart;
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if (Context.gizmoStarted) Context.gizmoOffset = hit.x - v.x;
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Context.gizmoDrag = hit.x - Context.gizmoOffset;
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}
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}
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else if (Context.axisY) {
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else if (Context.translateY || Context.scaleY) {
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var hit = RayCaster.planeIntersect(Vec4.xAxis(), v, mouse.viewX, mouse.viewY, Scene.active.camera);
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if (hit != null) {
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if (Context.axisStart == 0) Context.axisStart = hit.y - v.y;
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Context.axisLoc = hit.y - Context.axisStart;
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if (Context.gizmoStarted) Context.gizmoOffset = hit.y - v.y;
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Context.gizmoDrag = hit.y - Context.gizmoOffset;
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}
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}
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else if (Context.axisZ) {
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else if (Context.translateZ || Context.scaleZ) {
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var hit = RayCaster.planeIntersect(Vec4.xAxis(), v, mouse.viewX, mouse.viewY, Scene.active.camera);
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if (hit != null) {
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if (Context.axisStart == 0) Context.axisStart = hit.z - v.z;
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Context.axisLoc = hit.z - Context.axisStart;
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if (Context.gizmoStarted) Context.gizmoOffset = hit.z - v.z;
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Context.gizmoDrag = hit.z - Context.gizmoOffset;
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}
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}
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if (Context.gizmoStarted) Context.gizmoDragLast = Context.gizmoDrag;
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}
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Input.occupied = (Context.axisX || Context.axisY || Context.axisZ) && mouse.viewX < App.w();
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Input.occupied = (Context.translateX || Context.translateY || Context.translateZ || Context.scaleX || Context.scaleY || Context.scaleZ) && mouse.viewX < App.w();
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}
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}
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+17
-17
@@ -90,31 +90,31 @@ class Inc {
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if (Context.showCompass) {
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var scene = Scene.active;
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var cam = Scene.active.camera;
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var gizmo: MeshObject = cast scene.getChild(".GizmoTranslate");
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var compass: MeshObject = cast scene.getChild(".Compass");
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var visible = gizmo.visible;
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var parent = gizmo.parent;
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var loc = gizmo.transform.loc;
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var rot = gizmo.transform.rot;
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var visible = compass.visible;
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var parent = compass.parent;
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var loc = compass.transform.loc;
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var rot = compass.transform.rot;
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var crot = cam.transform.rot;
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var ratio = iron.App.w() / iron.App.h();
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var P = cam.P;
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cam.P = Mat4.ortho(-8 * ratio, 8 * ratio, -8, 8, -2, 2);
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gizmo.visible = true;
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gizmo.parent = cam;
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gizmo.transform.loc = new Vec4(7.4 * ratio, 7.0, -1);
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gizmo.transform.rot = new Quat(-crot.x, -crot.y, -crot.z, crot.w);
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gizmo.transform.scale.set(0.4, 0.4, 0.4);
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gizmo.transform.buildMatrix();
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compass.visible = true;
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compass.parent = cam;
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compass.transform.loc = new Vec4(7.4 * ratio, 7.0, -1);
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compass.transform.rot = new Quat(-crot.x, -crot.y, -crot.z, crot.w);
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compass.transform.scale.set(0.4, 0.4, 0.4);
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compass.transform.buildMatrix();
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gizmo.render(currentG, "overlay", []);
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compass.render(currentG, "overlay", []);
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cam.P = P;
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gizmo.visible = visible;
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gizmo.parent = parent;
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gizmo.transform.loc = loc;
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gizmo.transform.rot = rot;
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gizmo.transform.buildMatrix();
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compass.visible = visible;
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compass.parent = parent;
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compass.transform.loc = loc;
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compass.transform.rot = rot;
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compass.transform.buildMatrix();
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}
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}
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@@ -42,6 +42,8 @@ class LineDraw {
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public static function render(g4: kha.graphics4.Graphics) {
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return; ////
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var isPaint = UIHeader.inst.worktab.position == SpacePaint;
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var isDecal = isPaint && Context.layer.fill_layer != null && Context.layer.uvType == UVProject;
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if (!isDecal) return;
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@@ -137,16 +137,16 @@ class UISidebar {
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function done() {
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if (ui.SCALE() > 1) setIconScale();
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//
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Context.gizmo = Scene.active.getChild(".GizmoTranslate");
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Context.gizmo.transform.scale.set(0.5, 0.5, 0.5);
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Context.gizmo.transform.buildMatrix();
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Context.gizmoX = Scene.active.getChild("GizmoX");
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Context.gizmoY = Scene.active.getChild("GizmoY");
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Context.gizmoZ = Scene.active.getChild("GizmoZ");
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//
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Context.object = Scene.active.getChild("Cube");
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Context.gizmo = Scene.active.getChild(".Gizmo");
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Context.gizmoTranslateX = Context.gizmo.getChild(".TranslateX");
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Context.gizmoTranslateY = Context.gizmo.getChild(".TranslateY");
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Context.gizmoTranslateZ = Context.gizmo.getChild(".TranslateZ");
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Context.gizmoScaleX = Context.gizmo.getChild(".ScaleX");
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Context.gizmoScaleY = Context.gizmo.getChild(".ScaleY");
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Context.gizmoScaleZ = Context.gizmo.getChild(".ScaleZ");
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Context.object = Scene.active.getChild(".Cube");
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Context.paintObject = cast(Context.object, MeshObject);
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Project.paintObjects = [Context.paintObject];
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Reference in New Issue
Block a user