paint: add script templates

This commit is contained in:
luboslenco
2026-03-24 23:01:29 +01:00
parent 4b3a5ef3b4
commit f0cc33d1de
+26 -1
View File
@@ -30,6 +30,30 @@ void tab_scripts_draw_edit() {
if (ui_menu_button(tr("Export"), "", ICON_EXPORT)) {
ui_files_show("c", true, false, &tab_scripts_draw_export);
}
if (ui_menu_sub_button(ui_handle(__ID__), tr("Templates"))) {
ui_menu_sub_begin(2);
if (ui_menu_button("hello.c", "", ICON_DRAFT)) {
project_raw->script_datas->buffer[0] = "\
void main() {\n\
printf(\"Hello, world!\\n\");\n\
}\n\
";
}
if (ui_menu_button("rotate.c", "", ICON_DRAFT)) {
project_raw->script_datas->buffer[0] = "\
void on_update() {\n\
mesh_object_t *o = context_main_object();\n\
transform_rotate(o->base->transform, vec4_z_axis(), 0.005);\n\
context_t *c = script_get_context();\n\
c->ddirty = 2;\n\
}\n\
void main() {\n\
script_notify_on_update(on_update);\n\
}\n\
";
}
ui_menu_sub_end();
}
}
void tab_scripts_draw(ui_handle_t *htab) {
@@ -46,7 +70,8 @@ void tab_scripts_draw(ui_handle_t *htab) {
ui_row(row);
if (ui_icon_button(tr("Run"), ICON_PLAY, UI_ALIGN_CENTER)) {
minic_ctx_free(minic_eval(tab_scripts_hscript->text));
minic_ctx_t *ctx = minic_eval(tab_scripts_hscript->text);
// minic_ctx_free(ctx);
}
if (ui_icon_button(tr("Edit"), ICON_EDIT, UI_ALIGN_CENTER)) {