Fix depth for multipass layer draw

This commit is contained in:
luboslenco
2021-01-19 11:04:08 +01:00
parent 8de0ef8c69
commit f2194f508f
+1
View File
@@ -593,6 +593,7 @@ class RenderPathDeferred {
t.height = 0;
t.format = "RGBA64";
t.scale = Inc.getSuperSampling();
t.depth_buffer = "main";
path.createRenderTarget(t);
}
{