paint: add run in player button
This commit is contained in:
@@ -18,6 +18,9 @@ void args_parse() {
|
||||
else if (string_equals(current_arg, "--background")) {
|
||||
args_background = true;
|
||||
}
|
||||
else if (string_equals(current_arg, "--player")) {
|
||||
args_player = true;
|
||||
}
|
||||
else if (path_is_texture(current_arg)) {
|
||||
gc_unroot(args_asset_path);
|
||||
args_asset_path = string_copy(current_arg);
|
||||
@@ -70,6 +73,7 @@ void args_parse() {
|
||||
printf(" --export-mesh <path> Export mesh to path\n");
|
||||
printf(" --export-material <path> Export material to path\n");
|
||||
printf(" --reload-mesh Reimport mesh on startup\n");
|
||||
printf(" --player Run in player mode\n");
|
||||
printf(" --help Show this help message\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user