Use glsl_to_spirv

This commit is contained in:
luboslenco
2020-11-12 22:44:43 +01:00
parent 09901b8cd9
commit f4bb3c4bc7
+1 -1
View File
@@ -90,7 +90,7 @@ node Kinc/make -g direct3d12 --raytrace dxr
node armorcore/make -g vulkan
cd armorcore
git apply patch/vulkan_raytrace.diff --directory=Kinc
git clone --recursive https://github.com/Kode/krafix Libraries/krafix
git clone --recursive https://github.com/armory3d/glsl_to_spirv Libraries/glsl_to_spirv
node Kinc/make -g vulkan --raytrace vkrt --compiler clang --compile
cd Deployment
strip Krom