paint: cleanup
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@@ -1374,11 +1374,13 @@ void layers_create_fill_layer_on_next_frame(void *_) {
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l->decal_mat = _layers_decal_mat;
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}
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l->object_mask = g_context->layer_filter;
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if (g_config->workflow == WORKFLOW_SCULPT) {
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mesh_data_t *md = g_context->paint_object->data;
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sculpt_init();
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sculpt_init_sculpt_texture(l, md);
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}
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history_to_fill_layer();
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slot_layer_to_fill_layer(l);
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}
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