paint: cleanup

This commit is contained in:
luboslenco
2026-06-08 15:35:04 +02:00
parent c3623b12f5
commit facadc840d
37 changed files with 345 additions and 345 deletions
+6 -6
View File
@@ -94,7 +94,7 @@ void ui_menubar_draw_tab_header() {
if (ui_window(ui_menubar_hwnd, panel_x, 0, ww, ui_header_h, false)) {
if (g_config->touch_ui) {
ui_fill(0, 0, g_ui->_window_w, g_ui->_window_h + 4, g_ui->ops->theme->SEPARATOR_COL);
ui_fill(0, 0, g_ui->_window_w, g_ui->_window_h + 4, g_theme->SEPARATOR_COL);
}
else {
bool a = ui_tab(ui_menubar_tab, tr("3D View"), false, -1, false);
@@ -899,19 +899,19 @@ void ui_menubar_render_ui() {
}
i32 size = math_floor(g_ui->_w / (float)UI_SCALE());
if (ui_menu_show && ui_menubar_category == MENUBAR_CATEGORY_VIEWPORT) {
ui_fill(0, -6, size, size - 4, g_ui->ops->theme->HIGHLIGHT_COL);
ui_fill(0, -6, size, size - 4, g_theme->HIGHLIGHT_COL);
}
if (ui_menubar_icon_button(ICON_IMAGE)) {
ui_menubar_show_menu(MENUBAR_CATEGORY_VIEWPORT);
}
if (ui_menu_show && ui_menubar_category == MENUBAR_CATEGORY_MODE) {
ui_fill(0, -6, size, size - 4, g_ui->ops->theme->HIGHLIGHT_COL);
ui_fill(0, -6, size, size - 4, g_theme->HIGHLIGHT_COL);
}
if (ui_menubar_icon_button(ICON_SUN)) {
ui_menubar_show_menu(MENUBAR_CATEGORY_MODE);
}
if (ui_menu_show && ui_menubar_category == MENUBAR_CATEGORY_CAMERA) {
ui_fill(0, -6, size, size - 4, g_ui->ops->theme->HIGHLIGHT_COL);
ui_fill(0, -6, size, size - 4, g_theme->HIGHLIGHT_COL);
}
if (ui_menubar_icon_button(ICON_CAMERA)) {
ui_menubar_show_menu(MENUBAR_CATEGORY_CAMERA);
@@ -920,7 +920,7 @@ void ui_menubar_render_ui() {
// ui_menubar_show_menu(MENUBAR_CATEGORY_WORKSPACE);
// }
if (ui_menu_show && ui_menubar_category == MENUBAR_CATEGORY_HELP) {
ui_fill(0, -6, size, size - 4, g_ui->ops->theme->HIGHLIGHT_COL);
ui_fill(0, -6, size, size - 4, g_theme->HIGHLIGHT_COL);
}
bool full = true;
@@ -986,7 +986,7 @@ void ui_menubar_render_ui() {
}
bool ui_menubar_icon_button(i32 i) {
u32 col = g_ui->ops->theme->WINDOW_BG_COL;
u32 col = g_theme->WINDOW_BG_COL;
bool light = col > 0xff666666;
i32 icon_accent = light ? 0xff666666 : 0xffaaaaaa;
gpu_texture_t *img = resource_get("icons.k");