Prevent draw overlaps when baking blur nodes

This commit is contained in:
luboslenco
2020-10-23 11:36:52 +02:00
parent 078088a6df
commit faefb60b87
+6 -1
View File
@@ -130,7 +130,12 @@ class MakeMaterial {
return;
}
bakeBlurNodes();
{
var current = @:privateAccess kha.graphics4.Graphics2.current;
if (current != null) current.end();
bakeBlurNodes();
if (current != null) current.begin(false);
}
var m = Project.materials[0].data;
var scon: ShaderContext = null;