Add tab_align_right
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@@ -256,6 +256,7 @@ typedef struct ui {
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ui_handle_t *tab_handle;
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float tab_scroll;
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bool tab_vertical;
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bool tab_align_right;
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bool sticky;
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bool scissor;
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@@ -276,7 +277,7 @@ void ui_end_region();
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bool ui_window(ui_handle_t *handle, int x, int y, int w, int h, bool drag); // Returns true if redraw is needed
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bool ui_button(char *text, int align, char *label);
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int ui_text(char *text, int align, int bg);
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bool ui_tab(ui_handle_t *handle, char *text, bool vertical, uint32_t color);
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bool ui_tab(ui_handle_t *handle, char *text, bool vertical, uint32_t color, bool align_right);
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bool ui_panel(ui_handle_t *handle, char *text, bool is_tree, bool filled);
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int ui_sub_image(gpu_texture_t *image, uint32_t tint, int h, int sx, int sy, int sw, int sh);
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int ui_image(gpu_texture_t *image, uint32_t tint, int h);
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