Commit Graph

1450 Commits

Author SHA1 Message Date
Lubos Lenco 2b1ae8a203 Fix saving slot names 2020-06-08 10:56:04 +02:00
Lubos Lenco 387ad911d5 Use inflate and deflate via Krom 2020-06-07 21:09:15 +02:00
Lubos Lenco 2c3019b55f Update submodules 2020-06-07 21:08:28 +02:00
Lubos Lenco 2837e3c803 Update submodules 2020-06-07 21:07:34 +02:00
Lubos Lenco f0ea79c1f3 Update submodules 2020-06-04 17:57:18 +02:00
Lubos Lenco f47db9fee4 Add live material preview option 2020-06-03 18:45:33 +02:00
Lubos Lenco d69d899f60 Implement material node 2020-06-03 18:35:49 +02:00
Lubos Lenco 18788990df Aspect ratio for layer textures 2020-06-03 16:35:39 +02:00
Lubos Lenco 0c2f6eee88 Fix mask delete undo 2020-06-03 12:31:26 +02:00
Lubos Lenco de28697d98 Save to recent on export 2020-06-03 12:30:20 +02:00
Lubos Lenco d1f826cdd6 Clean up 2020-06-03 12:29:43 +02:00
Lubos Lenco daf599770f Update submodules 2020-06-03 12:28:51 +02:00
Lubos Lenco 45d13791b6 Fix material and layer node layout 2020-06-02 19:43:39 +02:00
Lubos Lenco 45f4fe7f3d Handle bgra layers 2020-06-02 18:22:34 +02:00
Lubos Lenco 081ba81958 List recent projects 2020-06-02 18:02:30 +02:00
Lubos Lenco 6034d1c168 Merge pull request #431 from Calinou/improve-issue-templates
Improve issue templates
2020-06-02 17:13:39 +02:00
Lubos Lenco 75dc389e65 Update submodules 2020-06-02 17:12:50 +02:00
Lubos Lenco 47247c555f Menubar stubs 2020-06-02 17:02:31 +02:00
Hugo Locurcio 0909ebdb57 Improve issue templates
The bug report template was inspired by Godot's.

Using an empty template is no longer allowed to increase the likelihood
that people fill in the required fields when reporting bugs.
2020-06-02 15:30:40 +02:00
Lubos Lenco 0d736fcd6a Fix 2d paint jitter for live brush 2020-06-02 14:05:32 +02:00
Lubos Lenco fa3baf2841 Enable shared sampler for metal 2020-06-02 11:03:57 +02:00
Lubos Lenco 3d3ee0b6e2 Rotate irradiance 2020-06-02 10:41:28 +02:00
Lubos Lenco e6db3c27b0 Save additional preferences 2020-06-01 22:13:18 +02:00
Lubos Lenco 7b6f545ca5 Merge branch 'master' of https://github.com/armory3d/armorpaint 2020-06-01 17:54:12 +02:00
Lubos Lenco c742a14c7d Add camera speed to preferences 2020-06-01 17:53:46 +02:00
Lubos Lenco ef0a9b07a0 Move displace strength to preferences 2020-06-01 17:03:38 +02:00
luboslenco a3eb850e8b Fix forward path for hlsl targets 2020-06-01 12:12:05 +02:00
luboslenco b61a0f7221 Build shaders 2020-05-31 11:37:48 +02:00
luboslenco 275e423f6a Fix tool count 2020-05-30 23:36:50 +02:00
luboslenco 3843947520 Add armory.svg 2020-05-30 22:36:30 +02:00
luboslenco 30c16ec5fc Add layer and mask clear operators 2020-05-30 10:08:55 +02:00
luboslenco 10f0fa9ae6 Fix project load when layer node is used 2020-05-29 21:50:53 +02:00
luboslenco 18a414ab89 Fix bake undo 2020-05-29 21:00:23 +02:00
luboslenco 5862ad5cba Fix depth issues for direct3d12 2020-05-29 21:00:07 +02:00
Lubos Lenco e5733c5fd0 Update submodules 2020-05-29 13:10:22 +02:00
Lubos Lenco 89a5fd5dd9 Improve retina support on macos 2020-05-29 13:01:10 +02:00
luboslenco aad93df28e Fix depth issues on linux 2020-05-29 12:32:40 +02:00
luboslenco fd52a8fcd1 Update submodules 2020-05-28 22:24:51 +02:00
Lubos Lenco 40c7a2eecc Merge pull request #418 from Xephobia/master
add windows building with github actions
2020-05-27 14:21:01 +02:00
Xephobia 3d5b9f99dc test if it works 2020-05-27 12:08:00 +02:00
Xephobia c45923e51f fix file path 2020-05-27 11:10:19 +02:00
Xephobia 97833a4ee9 fix typo again because i'm stupid 2020-05-27 10:22:41 +02:00
Xephobia 930885fd9e compile directly with --compile 2020-05-27 10:16:31 +02:00
Xephobia fca843e863 fix typo (again) 2020-05-27 09:59:54 +02:00
Xephobia 78f4d41580 fix typo 2020-05-27 09:55:44 +02:00
Xephobia 09227b20e6 Create windowsbuild.yml 2020-05-27 09:53:50 +02:00
Lubos Lenco 53c9b6c17b Set depth attachment 2020-05-26 19:23:44 +02:00
Lubos Lenco 4821579413 Shader cleanup 2020-05-26 19:22:39 +02:00
Lubos Lenco 8808071bd8 Update submodules 2020-05-26 19:19:06 +02:00
Lubos Lenco c916f99636 Update submodules 2020-05-25 22:17:51 +02:00