luboslenco
54fb27aff9
Cleanup
2021-02-11 18:13:59 +01:00
luboslenco
66ff7ccc6e
Improve node baking
2021-02-11 18:03:51 +01:00
luboslenco
e0649a3434
More bump node fixes
2021-02-03 14:56:17 +01:00
luboslenco
ebb58cd662
Begin material nodes update
2021-02-01 20:36:14 +01:00
luboslenco
e757797813
Update mapping node
2021-02-01 19:22:41 +01:00
luboslenco
e830eee952
Bump node fix
2021-02-01 12:59:42 +01:00
luboslenco
f5e9473d61
Fix socket names for node groups
2021-01-31 17:19:46 +01:00
luboslenco
b6b75b26b8
Add picker material node
2021-01-29 17:46:20 +01:00
luboslenco
6ba903ced6
Fix parsing multiple material reference nodes
2021-01-28 17:47:05 +01:00
luboslenco
5ffd42332e
Fix asset drag and drop into node groups
2021-01-25 20:41:06 +01:00
luboslenco
1fa27a9832
Add curvature bake node
2021-01-23 16:10:26 +01:00
luboslenco
673fef231d
Merge cleanup
2021-01-14 12:19:24 +01:00
luboslenco
dea24b4648
Improve socket edit for group input and output
2021-01-12 12:12:30 +01:00
luboslenco
a0eb67389b
Begin node groups
2021-01-08 00:02:42 +01:00
luboslenco
f365fd99c1
Custom node button drawing
2021-01-06 15:18:23 +01:00
unknown
22860bbe37
noise -> tex_brick_noise
2021-01-02 11:34:48 +01:00
Mike Smullin
2d7c83bf1e
Copied noise shader logic from Blender to apply in-scope color2
...
to the existing brick pattern.
2020-12-31 22:32:43 -07:00
unknown
e3188f4ef9
Handle divide by zero
2020-12-28 17:50:32 +01:00
luboslenco
f8869a6ad6
Fix texture pass for metal
2020-12-17 09:50:16 +01:00
luboslenco
da99070786
Place decal layer to picked location
2020-12-15 13:56:38 +01:00
luboslenco
57393a9fb5
Cleanup
2020-11-15 20:07:34 +01:00
luboslenco
0e2564c708
Embed assets into snapshot
2020-11-04 20:49:49 +01:00
Lubos Lenco
4d5e2ffed7
Match texture size type for Metal
2020-10-24 12:05:19 +02:00
luboslenco
55509c6e02
Fix overlay blend mode merge
2020-10-21 12:15:24 +02:00
luboslenco
4fbaba64d2
Cleanup
2020-10-03 14:12:56 +02:00
Lidor Yosef
a7851af051
Updated the interface of the Wrap to be more intuitive and consistent.
...
- Mask is now converted to 0 - 1 gray scale value, as input from other nodes.
- No "Strength" input (can be achieved by multiplying using a Math node)
- Angle as a value. can get inputs from other nodes (need to be in 0 - 360 value range).
- parse_input_value can parse a compound type as gray scale instead of just it's x value
2020-10-01 17:03:27 +03:00
Lidor Yosef
2a983f3a3a
Removed irrelevant to the added feature change
2020-10-01 04:17:57 +03:00
Lidor Yosef
35115adbf6
Instead of images we can use input nodes for warp effect
2020-10-01 03:50:18 +03:00
Lidor Yosef
aaa679cdd3
Implemented a basic Direct Wrap node.
...
Input an image, mask and angle - applying a wrap based on the inputs
- Need to cleanup stuff
- Based heavily on blur implementation, need to set the names to be more indicative and general
- Change the map source from file to color input
2020-10-01 01:21:25 +03:00
luboslenco
35016a5730
Update material and layer node pointers
2020-09-25 15:59:26 +02:00
luboslenco
6920fa5e82
Add shader material node
2020-09-24 12:32:14 +02:00
luboslenco
9394e8c986
Fix node order
2020-09-24 12:23:18 +02:00
luboslenco
8a86105049
Add script material node
2020-09-24 12:17:18 +02:00
luboslenco
2c3a6e64ee
Support multiple outputs for custom material nodes
2020-09-18 13:46:40 +02:00
luboslenco
6f8e11285f
Match vector types
2020-09-16 20:13:54 +02:00
luboslenco
13f0ec6913
Begin blur node
2020-09-16 18:21:14 +02:00
luboslenco
86143acee2
Node preview for individual sockets
2020-09-14 16:02:59 +02:00
luboslenco
614930a9a5
Handle non-square decals
2020-09-11 14:33:21 +02:00
luboslenco
31fca2948e
Translation support for nodes
2020-09-10 16:41:14 +02:00
luboslenco
d36304f805
Fix sampler case
2020-09-01 16:36:40 +02:00
luboslenco
5a17250a89
Show node preview
2020-08-31 22:21:58 +02:00
luboslenco
9688e51b48
Overlay blend fixes
2020-08-24 13:19:08 +02:00
unknown
014a8a91b9
Cleanup
2020-08-14 11:12:39 +02:00
luboslenco
ef5937d831
Init Vulkan
2020-08-05 19:26:14 +02:00
Lubos Lenco
fa3baf2841
Enable shared sampler for metal
2020-06-02 11:03:57 +02:00
Lubos Lenco
53c9b6c17b
Set depth attachment
2020-05-26 19:23:44 +02:00
Lubos Lenco
01a57c8206
Shader fixes for metal
2020-05-22 13:49:34 +02:00
Lubos Lenco
e6afdbbf58
MSL fixes
2020-05-14 14:05:28 +02:00
Lubos Lenco
7d68820485
Make metal work better
2020-05-12 15:12:46 +02:00
Lubos Lenco
9d56d22c1c
Add MSL output
2020-05-11 22:51:36 +02:00