Commit Graph

94 Commits

Author SHA1 Message Date
Lubos Lenco 6ac85be6e4 Cleanup 2021-08-02 10:41:44 +02:00
Lubos Lenco 46465358dd Tweak main interface 2021-07-28 17:53:10 +02:00
Lubos Lenco 78b63c340e Begin directional blur 2021-06-24 13:45:40 +02:00
Lubos Lenco c178e8c246 Make object masks work for mask layers 2021-06-01 22:12:26 +02:00
Lubos Lenco b2102d8e39 Begin new layer interface (wip) 2021-05-31 17:25:52 +02:00
Lubos Lenco ec6aca2ea0 Make decal painting work on iOS 2021-05-24 13:48:24 +02:00
Lubos Lenco ac2ae33ee9 Remove old ui redraw tag 2021-05-21 11:40:18 +02:00
Lubos Lenco 7b26bc2884 Turn cycle_layers shortcut into select_layer 2021-05-18 17:17:19 +02:00
Lubos Lenco 1f54fb9db4 Log -> Console 2021-05-06 16:44:25 +02:00
Lubos Lenco 5bdd21338c Parse brush node inputs every tick 2021-04-26 14:38:52 +02:00
Lubos Lenco a3771087c0 Save brush depth and angle reject in config 2021-03-29 12:05:14 +02:00
luboslenco 66ff7ccc6e Improve node baking 2021-02-11 18:03:51 +01:00
luboslenco 0bfd12acb0 Improve envmap handling 2021-02-05 13:35:12 +01:00
luboslenco acc623bd02 Start up in path traced mode for ray traced builds 2021-02-02 16:36:52 +01:00
luboslenco 7fa2eb31de Cleanup 2021-01-31 10:40:05 +01:00
luboslenco d8dcea5619 Add swatches tab 2021-01-29 20:51:46 +01:00
luboslenco b6b75b26b8 Add picker material node 2021-01-29 17:46:20 +01:00
luboslenco 7e2239bbd7 Add bake button 2021-01-28 16:25:25 +01:00
luboslenco be7346c2b4 Expose option to pack assets on material and brush export 2021-01-24 17:22:45 +01:00
luboslenco 1fa27a9832 Add curvature bake node 2021-01-23 16:10:26 +01:00
luboslenco f506a14a97 Filter meshes by atlas 2021-01-14 18:52:12 +01:00
luboslenco 5a49c2815c Improve merged object handling 2021-01-14 16:29:22 +01:00
luboslenco 673fef231d Merge cleanup 2021-01-14 12:19:24 +01:00
luboslenco a8ac284c3d Improve import plugin check 2021-01-09 12:51:34 +01:00
luboslenco 06209c536b Fix fbx transform parsing 2021-01-08 19:02:41 +01:00
luboslenco 43562d6079 Auto enable associated plugin on file import 2021-01-08 15:18:41 +01:00
luboslenco a0eb67389b Begin node groups 2021-01-08 00:02:42 +01:00
unknown 194c734cbe Custom viewport shaders 2020-12-30 13:37:05 +01:00
luboslenco da99070786 Place decal layer to picked location 2020-12-15 13:56:38 +01:00
luboslenco d2d64edb91 Rotating with 3d gizmo 2020-12-13 18:25:09 +01:00
luboslenco f02e47fbfd Scaling with 3d gizmo 2020-12-11 17:12:31 +01:00
luboslenco d49cd2ffc1 Improve decal layer 2020-12-09 17:26:25 +01:00
luboslenco 01d4d3d6ca Begin new paint dilation 2020-11-29 21:00:18 +01:00
luboslenco 43941e5f4a Cleanup 2020-11-16 14:14:17 +01:00
luboslenco 5db49b9091 Scheduling fixes for d3d12 2020-11-05 11:59:29 +01:00
luboslenco a22ec67f83 Handle brush scaling for decal mask 2020-10-28 19:51:15 +01:00
luboslenco 568e9f7f36 Merge cleanup 2020-10-27 12:47:04 +01:00
luboslenco 3fe6571e63 Add per object texture export option 2020-10-27 11:48:02 +01:00
luboslenco b0977048f9 Merge scheduling cleanup 2020-10-24 17:50:33 +02:00
luboslenco 1cd7d29d91 Init selected tool for new project 2020-10-24 11:24:49 +02:00
luboslenco dcf2a01166 Fix decal preview scheduling 2020-10-24 10:19:00 +02:00
luboslenco 873e8f8567 Fix paint bounds for 2d view 2020-10-14 23:25:26 +02:00
luboslenco 544a12f7e0 Add path trace mode setting 2020-10-13 14:18:53 +02:00
luboslenco 4fbaba64d2 Cleanup 2020-10-03 14:12:56 +02:00
Lidor Yosef 35115adbf6 Instead of images we can use input nodes for warp effect 2020-10-01 03:50:18 +03:00
luboslenco 28af0f312a Skip paint on foreground event 2020-09-25 12:25:41 +02:00
luboslenco 1a27f58964 Begin decal paint 2020-09-19 19:14:03 +02:00
luboslenco 13f0ec6913 Begin blur node 2020-09-16 18:21:14 +02:00
luboslenco 86143acee2 Node preview for individual sockets 2020-09-14 16:02:59 +02:00
luboslenco 2f0661226d Improve layer reordering with drag and drop 2020-09-12 14:32:52 +02:00