luboslenco
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e624b0e6ea
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Stencil mask for brush
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2020-03-13 17:22:16 +01:00 |
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luboslenco
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2d0ffe37de
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Add stencil socket to brush
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2020-03-12 23:11:31 +01:00 |
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luboslenco
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eeeb6ad76a
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Cleanup
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2020-03-12 18:12:20 +01:00 |
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luboslenco
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ffc49a7ac1
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Draw brush icon previews
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2020-03-11 22:37:57 +01:00 |
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luboslenco
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f28fd5ecbc
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Fix edge filter
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2020-03-10 17:21:03 +01:00 |
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luboslenco
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bb9a2182a7
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Decal mask cleanup
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2020-03-10 14:09:26 +01:00 |
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luboslenco
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f7f77a525e
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Brush preview
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2020-03-09 23:48:12 +01:00 |
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luboslenco
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8a508fafe2
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Update iron
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2020-03-05 15:07:25 +01:00 |
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luboslenco
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a57002c0cb
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Update iron
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2020-03-03 22:56:27 +01:00 |
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luboslenco
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e55628f69c
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Vertex color bake
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2020-02-28 16:24:38 +01:00 |
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luboslenco
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7469015f3e
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Support vertex colors
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2020-02-28 16:14:19 +01:00 |
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luboslenco
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3f5fa2d8bb
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Add udQuad function
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2020-02-28 15:32:57 +01:00 |
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luboslenco
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7b41306674
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iOS stubs
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2020-02-22 19:23:42 +01:00 |
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luboslenco
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3fe791337d
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Mask for base layer
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2020-02-18 11:47:02 +01:00 |
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Lubos Lenco
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a951789f8a
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Defines cleanup
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2020-02-11 22:10:09 +01:00 |
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luboslenco
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adb68d4fe8
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Android support
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2020-02-11 01:54:50 +01:00 |
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luboslenco
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37bb6fd425
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Android support
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2020-02-10 03:14:33 +01:00 |
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luboslenco
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bcd69a4d3a
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Improve base layer handling
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2020-02-05 21:30:14 +01:00 |
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luboslenco
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1673821cde
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Fix per-layer channel visibility
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2020-02-03 19:52:38 +01:00 |
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luboslenco
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3d29efc7c7
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Blur node fixes
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2020-02-03 18:20:10 +01:00 |
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luboslenco
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4a8af01940
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Begin layer groups
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2020-01-26 13:54:27 +01:00 |
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luboslenco
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b286935e34
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Fix parsing input sockets for custom nodes
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2020-01-23 18:02:01 +01:00 |
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luboslenco
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2ba76142d5
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Prepare opacity paint
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2020-01-15 12:07:37 +01:00 |
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luboslenco
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9c5310faec
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Fix color id shader gen
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2020-01-05 22:15:17 +01:00 |
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luboslenco
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264a692fdc
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Transparent rays test
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2020-01-05 10:58:03 +01:00 |
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luboslenco
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2808ac28a9
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Fix color socket type
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2020-01-02 18:04:11 +01:00 |
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luboslenco
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7aad65cd7a
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Faster texture load
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2019-12-12 19:18:23 +01:00 |
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luboslenco
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3b8b0b216f
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Fix vec type for height
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2019-12-10 14:28:55 +01:00 |
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luboslenco
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46aa5b8496
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Allow painting on fill layer mask
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2019-12-09 13:07:50 +01:00 |
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luboslenco
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f1b5744f6b
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Fix import
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2019-12-09 12:41:50 +01:00 |
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luboslenco
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4a16a82852
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Apply checkstyle
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2019-12-09 00:28:10 +01:00 |
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luboslenco
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66bccfe4b5
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Cleanup
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2019-12-08 16:59:08 +01:00 |
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luboslenco
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a30a31a86a
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Object id viewport mode
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2019-12-08 00:33:02 +01:00 |
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luboslenco
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ae6baefd9b
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Bake derivative
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2019-12-08 00:08:09 +01:00 |
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luboslenco
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2f238c89c3
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Bake height
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2019-12-07 21:08:55 +01:00 |
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luboslenco
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74828d4254
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Faster bake
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2019-12-07 15:01:13 +01:00 |
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luboslenco
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3f4134fc37
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Bake up axis
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2019-12-06 21:21:25 +01:00 |
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luboslenco
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acd5702914
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Split material builder
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2019-12-06 11:55:43 +01:00 |
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luboslenco
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70c9313b88
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Split material builder
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2019-12-05 23:17:00 +01:00 |
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luboslenco
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cf25f1824a
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Flat shading for viewport modes
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2019-12-05 22:29:30 +01:00 |
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luboslenco
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5ce609854b
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Canvas map cleanup
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2019-12-04 20:17:29 +01:00 |
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luboslenco
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009764b72c
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Improve brush node parsing
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2019-12-03 23:19:45 +01:00 |
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luboslenco
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97bea0e785
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Improve arm import
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2019-12-02 19:04:07 +01:00 |
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luboslenco
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f6e4250633
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Fix decal project
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2019-11-26 11:58:58 +01:00 |
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luboslenco
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fcb8a67c2e
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Drag and drop material onto node canvas
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2019-11-24 21:30:34 +01:00 |
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luboslenco
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caef951d5b
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Add Layer Mask node
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2019-11-24 10:02:10 +01:00 |
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luboslenco
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779201ef5d
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Drag and drop layer onto node canvas
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2019-11-23 23:46:11 +01:00 |
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luboslenco
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8a1042e1f3
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Update log interface
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2019-11-23 22:42:09 +01:00 |
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luboslenco
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ab80a17c3a
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Begin blur node
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2019-11-22 06:46:16 +01:00 |
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luboslenco
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7cee89c641
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Layer node
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2019-11-21 19:57:38 +01:00 |
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