Commit Graph

59 Commits

Author SHA1 Message Date
luboslenco e624b0e6ea Stencil mask for brush 2020-03-13 17:22:16 +01:00
luboslenco 2d0ffe37de Add stencil socket to brush 2020-03-12 23:11:31 +01:00
luboslenco eeeb6ad76a Cleanup 2020-03-12 18:12:20 +01:00
luboslenco ffc49a7ac1 Draw brush icon previews 2020-03-11 22:37:57 +01:00
luboslenco f28fd5ecbc Fix edge filter 2020-03-10 17:21:03 +01:00
luboslenco bb9a2182a7 Decal mask cleanup 2020-03-10 14:09:26 +01:00
luboslenco f7f77a525e Brush preview 2020-03-09 23:48:12 +01:00
luboslenco 8a508fafe2 Update iron 2020-03-05 15:07:25 +01:00
luboslenco a57002c0cb Update iron 2020-03-03 22:56:27 +01:00
luboslenco e55628f69c Vertex color bake 2020-02-28 16:24:38 +01:00
luboslenco 7469015f3e Support vertex colors 2020-02-28 16:14:19 +01:00
luboslenco 3f5fa2d8bb Add udQuad function 2020-02-28 15:32:57 +01:00
luboslenco 7b41306674 iOS stubs 2020-02-22 19:23:42 +01:00
luboslenco 3fe791337d Mask for base layer 2020-02-18 11:47:02 +01:00
Lubos Lenco a951789f8a Defines cleanup 2020-02-11 22:10:09 +01:00
luboslenco adb68d4fe8 Android support 2020-02-11 01:54:50 +01:00
luboslenco 37bb6fd425 Android support 2020-02-10 03:14:33 +01:00
luboslenco bcd69a4d3a Improve base layer handling 2020-02-05 21:30:14 +01:00
luboslenco 1673821cde Fix per-layer channel visibility 2020-02-03 19:52:38 +01:00
luboslenco 3d29efc7c7 Blur node fixes 2020-02-03 18:20:10 +01:00
luboslenco 4a8af01940 Begin layer groups 2020-01-26 13:54:27 +01:00
luboslenco b286935e34 Fix parsing input sockets for custom nodes 2020-01-23 18:02:01 +01:00
luboslenco 2ba76142d5 Prepare opacity paint 2020-01-15 12:07:37 +01:00
luboslenco 9c5310faec Fix color id shader gen 2020-01-05 22:15:17 +01:00
luboslenco 264a692fdc Transparent rays test 2020-01-05 10:58:03 +01:00
luboslenco 2808ac28a9 Fix color socket type 2020-01-02 18:04:11 +01:00
luboslenco 7aad65cd7a Faster texture load 2019-12-12 19:18:23 +01:00
luboslenco 3b8b0b216f Fix vec type for height 2019-12-10 14:28:55 +01:00
luboslenco 46aa5b8496 Allow painting on fill layer mask 2019-12-09 13:07:50 +01:00
luboslenco f1b5744f6b Fix import 2019-12-09 12:41:50 +01:00
luboslenco 4a16a82852 Apply checkstyle 2019-12-09 00:28:10 +01:00
luboslenco 66bccfe4b5 Cleanup 2019-12-08 16:59:08 +01:00
luboslenco a30a31a86a Object id viewport mode 2019-12-08 00:33:02 +01:00
luboslenco ae6baefd9b Bake derivative 2019-12-08 00:08:09 +01:00
luboslenco 2f238c89c3 Bake height 2019-12-07 21:08:55 +01:00
luboslenco 74828d4254 Faster bake 2019-12-07 15:01:13 +01:00
luboslenco 3f4134fc37 Bake up axis 2019-12-06 21:21:25 +01:00
luboslenco acd5702914 Split material builder 2019-12-06 11:55:43 +01:00
luboslenco 70c9313b88 Split material builder 2019-12-05 23:17:00 +01:00
luboslenco cf25f1824a Flat shading for viewport modes 2019-12-05 22:29:30 +01:00
luboslenco 5ce609854b Canvas map cleanup 2019-12-04 20:17:29 +01:00
luboslenco 009764b72c Improve brush node parsing 2019-12-03 23:19:45 +01:00
luboslenco 97bea0e785 Improve arm import 2019-12-02 19:04:07 +01:00
luboslenco f6e4250633 Fix decal project 2019-11-26 11:58:58 +01:00
luboslenco fcb8a67c2e Drag and drop material onto node canvas 2019-11-24 21:30:34 +01:00
luboslenco caef951d5b Add Layer Mask node 2019-11-24 10:02:10 +01:00
luboslenco 779201ef5d Drag and drop layer onto node canvas 2019-11-23 23:46:11 +01:00
luboslenco 8a1042e1f3 Update log interface 2019-11-23 22:42:09 +01:00
luboslenco ab80a17c3a Begin blur node 2019-11-22 06:46:16 +01:00
luboslenco 7cee89c641 Layer node 2019-11-21 19:57:38 +01:00